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- #0 none
- #99 file help
- #1
- ==================== USING HELP =======================
- -To find a particular subject in the help files:
-
- 1) While normally using the system, pick a particular
- menu selection, INFO table entry, or use a shortcut
- key to select the subject item.
- 2) Hit the [F10] key for help regarding that subject.
- 3) Use the [Enter] key to scan through the help file
- or the [Ins] key to resume normal operation.
-
- -The next few pages explain some of the basics of NC
- part-programming.
- #9
- =================== THE KEYBOARD ======================
- -The three main keys on your keyboard or the buttons on
- your mouse (locator) are used as follows:
- -[Enter] or button 1: Picks a location or selected
- item at the cursor location
- on the screen.
- -[Ins] or button 2:
- (As a list is entered) Terminates the list.
- (as a list is scanned) Scans forward to next item.
- (At a filename prompt) Requests a directory.
- (At left edge of screen) Brings up graphic keypad.
- (Otherwise) Repeats the previous value
- or command.
- -[Esc] or button 3: Cancel or abort processing.
- #9
- ==================== TERMINOLOGY ======================
- -This is a CAD/CAM system:
- 1) CAD stands for Computer Aided Design. (or Drawing)
- 2) CAM stands for Computer Aided Manufacturing.
- -The system is used for NC (or CNC) part-programming:
- 3) NC (or CNC) stands for (Computer) Numeric Control
- machine. (The manufacturing equipment)
- -The system is a collection of files (the program) that
- deal with other files (part-programs and NC tapes):
- 4) A FILE is just a named storage area on the disk,
- like a file folder with a labelled tab.
- 5) The system files are collected in one subdirectory
- (usually named CAM) just as you might collect all
- files of a particular subject in one drawer of a
- file cabinet.
- #9
- ===================== MAIN MENU =======================
- -From here, you may select:
- FILES: to load or merge files, or to exit.
- GEOM: to construct the part itself.
- DISP: to change views on the screen.
- EDIT: to change, delete, move or copy geometry.
- INFO: to adjust feeds etc for tooling & materials.
- GROUP: to label outlines, pockets, hole patterns.
- OPERS: to machine the paths above.
- PROC: to process the part for an NC/CNC machine.
- -The above menus are modal. They follow the locator
- device (mouse or pad) so that you do not need to return
- to them each time you need to make a menu selection.
- -The next few pages explain "NC programming", "Layers",
- and "Post processing".
- #9
- -NC programming requires that you perform the following
- sequence of actions:
- 1. Load in a SETUP FILE. This selects the NC machine,
- tooling, material, speeds, feeds, etc. (These may
- be changed or overidden.)
- 2. Build the part using GEOMetry. This is often done
- with layer 0 active, placing all GEOM on layer 0.
- 3. Label the GROUPs that need to be machined by use
- of the GROUP menu. These GROUPs will be saved each
- in their own layer.
- 4. Machine the GROUPs that you labelled by use of the
- OPERS menu. Each operation will be placed in its
- own layer.
- 5. Post-PROCess the operations to a given NC/CNC
- machine tool. (You may want to resequence first.)
- #20
- ================= LAYERS AND MASKS ====================
- -Layers are used to segregate the part into individual
- groups. A layer might contain construction GEOMetry,
- a GROUP, or a tool path.
- -The LAYER identified in the INFO table indicates which
- layer you are currently storing GEOMetry upon. GROUPs
- & OPERs are automatically placed into an empty layer.
- For instance, when the system builds a tool path it
- may label it "TPATH-3". This means that it represents
- a tool path and is stored on layer number 3.
- -The LAYER MASK permits you to pick, draw, and edit
- ONLY those items in the selected layers. Through use
- of LAYERS and LAYER MASKS you can selectively change,
- delete, and manipulate selected groups of geometry.
- #40
- ================= POST PROCESSING =====================
- -When you post-process a part, all the OPERations that
- you have done will be converted into a code designed
- to operate a specific NC/CNC machine.
- -Once you have built a part-program, it cannot be used
- to drive the NC/CNC machine until it has been posted,
- or post-processed.
- -If you make changes to a part-program, you must post-
- process it again.
- -Post-processors are program files. They have been
- written by a post writer, or have been made by running
- a post-generator program.
- #10 locator modes
- =================== LOCATOR MODES =====================
- -You may select locator modes by selecting PICK MODE
- from the INFO table. (Use the [F1] key to bring up
- the INFO table.) This brings up a locator mode menu.
- If you already know what mode you want, use the [F2],
- [F3], or [F4] keys to go directly to that mode.
- -When a locator mode is selected by keys [F2], [F3], or
- [F4], the selection is temporary. If a mode is picked
- from the INFO table, it remains in effect until set
- back again.
- -Locator modes are used to determine how coordinates
- digitized from a locator device are interpreted. A
- list of the locator modes may be found on the next
- page.
- (more...)
- #9
- -Locator modes:
- 1) POSITION: Selects the position chosen to the
- accuracy of the screen. (pixels)
- 2) ENDPOINT: Selects the nearest endpoint of the
- geometry item closest to the locator pick.
- 3) CENTER: Selects the center of the arc or circle
- closest to the locator pick.
- 4) INTERSECTION: Selects the intersection of two
- geometry items chosen by locator picking.
- 5) SNAP GRID: Selects the nearest multiple of a
- grid distance. eg: if the snap grid is set to
- 0.25, you could digitize at X or Y of -0.25, 0.0,
- 0.75, -1.25, or 5.5; but not 3.375 or 2.1.
- #9
- ================== SELECTIVE PICKING ==================
- -You may use selective pick keys (instead of [Enter])
- to qualify a pick.
- -Hit the desired selective pick keys just before you
- pick the item. The keys will not be displayed on the
- screen.
- -For instance, to pick an arc that is part of a group,
- hit [A], then [G], then hit the [Enter] key to pick.
- -This is similar to using the TYPE MASK in the info
- table, but is activated for one pick only.
- -This only works when the cursor is X shaped.
- -The selective pick keys are listed on the next page...
- #9
- -------------------by-geometry-type--------------------
- [P] Picks POINTS only.
- [L] Picks LINES only.
- [A] Picks ARCS only.
- [C] Picks CIRCLES only.
- [D] Picks DIMENSIONS, NOTES, and LABELS only.
- --------------------by-group-type----------------------
- [G] Picks GROUPS only.
- [T] Picks TOOLCYCLES, TOOLPATHS, or TOOLPOSITIONS.
- [N] Will NOT pick GROUPS or TOOLPATHS.
- ------------------------other--------------------------
- [Z] Will pick only items at the current Z depth.
- [V] Walks through all pickable items as you hit [Ins],
- waiting for you to VERIFY one by hitting [Enter].
- #9
- =================== FUNCTION KEYS =====================
- [F1] Display abbreviated INFO table
- -Digitizing mode selections:
- [F2] Set digitizing mode to ENDPOINT
- [F3] Set digitizing mode to CENTER/MID POINT
- [F4] Set digitizing mode to INTERSECTION
- -Sprite movement control:
- [F5] Shrink sprite (if applicable)
- [F6] Enlarge sprite (if applicable)
- [F7] Rotate sprite counter-clockwise (if applicable)
- [F8] Rotate sprite clockwise (if applicable)
- -Miscellany:
- [F9] Numeric menu selection
- [F10] Help!
- #30
- ======================= MATH ==========================
- -Expressions may contain the arithmetic operators:
- + - * / ^
- -Expressions may contain comparison operators:
- = <> <= >= < >
- ...which return a 1 if true, 0 if false.
- -Expressions may use algebraic and trig functions:
- ATN SIN COS TAN SQR ABS INT LN EXP LOG VAL
- -A special function is provided for accepting angles
- in degrees/minutes/seconds: DMS(ddd.mmss)
- -Expressions may be ordered using parenthesis: ()
- -Expressions may contain variables A through Z.
- -Expressions may use the assignment operator: =
- -The factorial suffix operater (n!) may also be used.
- (more...)
- #9
- (MATH - continued)
- -VAL(1) and VAL(2) permit you to digitize X or Y. When
- you use either of these, the system will wait for you
- to digitize (any mode) after you hit the [Enter] key.
- -VAL(0) returns PI. (3.1415926535...)
- -To specify angles in degrees, minutes, and seconds,
- use the decimel point, apostrophe, and quote:
- 156.41'57" (156 degrees, 41 minutes, 57 seconds)
- -You may enter expressions for ANY numeric values. To
- call up the calculator (Math) mode, hit [Alt]-[M].
- -Examples:
- 1) R=(G<1)*TAN(22.30') (assume G=0)
- ...returns 0.5 as well as putting 0.5 into variable R.
- 2) X=VAL(1)+R
- ...waits for you to digitize an X, then adds R to it.
- #80
- =================== THE INFO TABLE ====================
- -The list that often appears along the left side of the
- screen is called the INFO table. This is NOT the same
- as the INFO menu at the top-center of the screen.
- -The INFO table is used to select speeds, feeds, tools,
- colors, and other values that affect the instructions.
- -The system displays an INFO table that contains the
- values that affect the current instruction.
- -To request an INFO table without selecting an instruc-
- tion, hit the [F1] key. A small INFO table of the
- most often needed values will appear.
- -When the INFO table is not shown, status information
- appears at the left of the screen. This displayss the
- files that are loaded, cursor position, and so on.
- #1315
- #1380
- #1384
- ===================== WIRE EDM ========================
- POWER The power setting is usually used to select a
- set of power (EPAC) registers.
- CDC Make sure that CDC is set correctly before
- performing a wire-EDM operation. On MULTIPLE
- PASS machining, this value also determines
- whether passes are taken in reverse or not.
- CDC REG Use this value to select an offset register
- to control the kerf width.
- TAB LGT You may enter a tab length value to tell the
- system to avoid completing the path, stopping
- shy of the end. The path will stop short of
- completion by the TAB LGT. On the last pass,
- the tab will be cut off. This value is only
- used with the MULTIPLE PASSES operation.
- #1360
- #1381
- #1383
- ===================== MISC INFO =======================
- MAX RUN (Mill) Determines the longest at-depth feed-
- rate move while cutting air. Moves longer
- than this will be done at the RPLANE Z level.
- CDC REG If this is set to zero, then the default CDC
- register will be used. This is determined by
- the post, and is usually thirty or fifty more
- than the tool number. (eg: T6D56) If you set
- it to a non-zero value, then it will override
- the default CDC register. (eg: T6D17)
- RETRACT When TURNING, this selects whether the tool
- should retract beyond the previous pass.
- (more...)
- #1357
- #1364
- #1382
- ===================== MISC INFO =======================
- EX STOCK This determines how much extra stock should
- be left per-side on diameters when TURNING.
- This is in addition to FINISH STOCK.
- %STEP DEV Specify a percentage between 0 and 50 to
- allow the system to adjust the STEP value
- when performing ZIGZAG, GROOVE ROUGH, or
- ROUGH TURN. The system will adjust the STEP
- as necessary for cleanup & load equalization.
- MAX CUSP This determines the accuracy of line segments
- that are used to approximate a circle or arc.
- APPROACH (Mill) See the following pages...
- #1376
- #1377
- #1378
- #1379
- ===================== APPROACH ========================
- APPROACH modes:
- NONE plunge in Z along side the finish part
- OFFSET plunge in Z away from the finish part
- LEAD-IN plunge in Z, then "wipe" onto the work
- PREDRILL same as OFFSET, plus make a HOLES group
- RAMP 3-axis approach, then LEAD-IN
- APPROACH values:
- CLEARANCE safe approach distance from finish part
- TAIL LGT length of a "lead-in" or "wipe-on" move
- RAMP LGT length of a 3-axis plunge into the work
- #1366
- ===================== AUTO MODE =======================
- When AUTO MODE is enabled the system will automatically
- select COLOR and LINE FONT. If a material library and
- tool library are also loaded, then the system will
- automatically:
- -Select OPERATION mode for the material, setting up
- MAX STEP, FD/FLUTE, %FEED AXIAL, FPM/CMPM, COOLANT.
- -Adjust FEEDRATE, SP SPEED, and AXIAL FEED.
- -Select CDC from FIN CDC for finishing operations, or
- ROUGH CDC for profile roughing.
- -Default Z levels to last Z for machining operations,
- or to RETRACT Z for positioning.
- #1300
- #1301
- #1302
- #1303
- #1304
- #1305
- #1306
- #1307
- ------------- INFO TABLE REFERENCE CHART --------------
- ent attaches to entity tlib from in tool library
- oper affects entire oper mlib from in mtrl lib
- modal affects user entries auto aff by tool/mtrl/oper
- -------------------------------------------------------
- -Modal values...
- 0 COL ent auto modal
- 1 FONT ent auto modal
- 2 LAYER ent auto oper modal
- 4 TOOL REF oper modal
- 5 OPER MODE modal
- 6 3D PLANE ent oper modal
- 7 CYCLE ent oper modal
- 8 F PASSES ent
- (more...)
- #1309
- #1310
- #1311
- #1312
- #1313
- #1314
- #1316
- #1317
- #1318
- #1319
- #1320
- -Machining parameters...
- 9 FEEDRATE ent auto oper
- 10 AX FEED ent auto oper
- 11 RPM ent auto oper
- 12 TOT STOCK oper
- 13 STEP ent auto oper
- 14 CSS ent auto oper
- 15 POWER ent oper
- -Tooling characteristics... (from TOOL-LIBRARY)
- 16 TOOLNO ent tlib sets oper
- 17 TOOLTYPE ent tlib auto oper
- 18 TURRET NO ent tlib auto oper
- 19 TOOL CDC ent auto oper
- 20 TOOL SIDE ent tlib auto oper
- (more...)
- #1321
- #1322
- #1323
- #1324
- #1325
- #1326
- #1327
- #1328
- #1329
- #1331
- #1332
- #1333
- #1334
- 21 TOOLWDT ent tlib auto oper
- 22 CORNER R ent tlib auto oper
- 23 TOOLOFS1 ent tlib auto oper
- 24 TOOLOFS2 ent tlib auto oper
- 25 TOOLANG1 ent tlib auto oper
- 26 TOOLANG2 ent tlib auto oper
- 27 TOOLEDGES ent tlib auto oper
- 28 ROUGH CDC tlib oper
- 29 FIN CDC tlib oper
- -Operation parameters... (from MTRL-LIBRARY)
- 31 OPERATION ent mlib sets oper
- 32 MAX STEP mlib auto
- 33 FD/FLUTE mlib auto
- 34 %FEED AX mlib auto
- (more...)
- #1335
- #1336
- #1337
- #1339
- #1340
- #1341
- #1342
- #1343
- #1344
- #1345
- #1346
- #1347
- 35 MAX RPM ent mlib auto
- 36 COOLANT ent mlib auto
- 37 FPM/CMPM mlib auto
- -Dimensional values...
- 39 FIN STOCK ent
- 40 CAP RADII modal
- 41 RETRACT Z ent
- 42 CLEAR Z ent
- 43 FULL Z ent
- -Part orientation...
- 44 ROT X ent oper
- 45 ROT Y ent oper
- 46 ROT Z ent oper
- 47 SHIFT X ent oper
- (more...)
- #1348
- #1349
- #1350
- #1351
- #1352
- #1353
- #1354
- #1355
- #1356
- #1358
- #1359
- #1361
- 48 SHIFT Y ent oper
- 49 SHIFT Z ent oper
- 50 SCALE X ent oper
- 51 SCALE Y ent oper
- 52 SCALE Z ent oper
- 53 CYL(A)X ent oper
- 54 CYL(B)Y ent oper
- 55 CYL(C)Z ent oper
- -Miscellaneous values...
- 57 EX STOCK ent oper
- 58 Z-STEP ent oper
- 59 TEXT HGT ent oper
- 60 CDC REG ent
- 61 PECK ent
- (more...)
- #1362
- #1363
- #1365
- #1366
- #1367
- #1368
- #1369
- #1370
- #1371
- #1372
- #1373
- #1374
- -Precision
- 62 UNITS modal
- 63 CTRL KEY (reserved for special purp) modal
- 64 MAX CUSP modal
- 65 TOLERANCE modal
- -Modal/operational values
- 66 AUTOMODE modal
- 68 LISTINGS modal
- 69 ANGLE oper
- 70 DEC PLCS ent oper
- 71 MANUAL G ent oper
- 72 SORT oper
- 73 LAYR MASK modal
- 74 PICK MODE modal
- (more...)
- #1375
- #1385
- #1386
- #1387
- 75 TYPE MASK modal
- 76 APPROACH oper
- 77 CLEARANCE oper
- 78 TAIL LGT oper
- 79 RAMP LGT oper
- 81 RETRACT oper
- 82 %STEP DEV oper
- 83 MAX RUN oper
- 84 TAB LGT oper
- 85 DIAM VALS modal
- 86 LABELS modal
- (info table reference chart on next page...)
- #9
- ------------- INFO TABLE REFERENCE CHART --------------
- ent attaches to entity tlib from in tool library
- oper affects entire oper mlib from in mtrl lib
- modal affects user entries auto aff by tool/mtrl/oper
- -------------------------------------------------------
- -AUTO MODE, OPER MODE, and 3D-PLANE will affect the way
- the system works and the options available to you.
- -While in AUTO MODE the values marked "auto" will be
- changed automatically when you change material, tools,
- or operations.
- -Values marked 'sets' will automatically change any
- value marked 'auto' if auto mode is turned on while
- tool and material libraries are loaded.
- -To edit all of the pages of the INFO table just select
- INFO: SETUP FILE: EDIT VALUES.
- #100
- #101
- ==================== FILES MENU =======================
- -The FILES menu permits you to load or merge other
- files or to exit the system. For help regarding a
- particular item, pick that selection, then request
- help by hitting [F10].
- -Whenever the system asks for a file name, you may
- toggle between ENTRY mode and MENU mode by hitting
- the [Ins] key on the keyboard or locator device.
- #110
- #111
- ==================== DIFF PART ========================
- -To change to a different part (either a brand new one
- or an existing part):
- 1) Select the FILES menu, then the DIFF PART selection.
- (or)
- 2) Hit the [F9] key, then enter 111 and hit [Enter].
- -The system will ask you for the name of the file that
- you want next. You may:
- 1) Hit [Enter] or [Esc] to abort this process. (or)
- 2) Type in a filename and hit [Enter]. (or)
- 3) Hit [Ins] for a menu of the existing part files
- that have the ".PRT" file-type.
- -The system will save the current part first.
- #120
- #121
- ======================= EXIT ==========================
- -To exit the system:
- 1) Select the FILES menu, then the EXIT selection.
- (or)
- 2) Hit the [F9] key, then enter 121 and hit [Enter].
- -The system will ask you if you want to save the part
- or discard the work you have done on it.
- #130
- #131
- ================= SAVE BACKUP PART ====================
- -To save the current part under a different name:
- 1) Select the FILES menu, then the BACKUP selection.
- (or)
- 2) Hit the [F9] key, then enter 131 and hit [Enter].
- -The system will ask you for the name of the file to
- save. Enter a name other than the current part name
- and not that of an existing part. (Unless you really
- want to overwrite it.)
- -The current part will be saved under the specified
- name.
- -If you skip the prompt for partname, the current part-
- file will be updated.
- #140
- ==================== MERGE FILE =======================
- -Use these selections to copy the contents of another
- file into the current part program.
- 1) Copy a layer from a different part.
- 2) Copy a layer or all layers from a CAD IGES file.
- 3) Copy selected layers or all from a CAD DXF file.
- 4) Copy all sections from a CAD sculptured 3DX file.
- #141
- ==================== MERGE PART =======================
- -To merge an existing part with the current part:
- 1) Select the FILES menu, then the MERGE selection,
- then PART FILE. (or)
- 2) Hit the [F9] key, then enter 141 and hit [Enter].
- -The system will ask you for the name of the part that
- you wish to merge. It will then ask for the layer
- number that you want. That layer, from the specified
- part, will be copied into the current layer of the
- current part.
- -When the system asks you for a part name, you may use
- the [Ins] key for a menu.
- -The system will ask you for the offset coordinates and
- the rotation angle to place the part. These may be
- digitized using the locator if desired.
- #142
- ==================== READ IGES ============(optional)==
- -To read in an IGES data file:
- 1) Select the FILES menu, then the MERGE selection,
- then IGES FILE. (or)
- 2) Hit the [F9] key, then enter 142 and hit [Enter].
- -The system will ask for the name of the IGES file.
- You may use the [Ins] key for a menu at this point if
- the IGES file has the ".IGS" file-type.
- -You will be asked for a layer number to read and to
- save the geometry into. If you skip this prompt then
- all layers will be brought in to the current part on
- corresponding layers.
- -You may also specify a Z-plane. If you do, only the
- geometry on that Z plane will be recognized.
- (more...)
- #9
- (IGES - continued)
- -All MATRIX entities and VIEWS will be recognized and
- used for the proper translation of geometry.
- -All BSPLINES will be converted to line-segments while
- being merged.
- -All POINTS, LINES, ARCS, and CIRCLES will be loaded.
- -ARCS and CIRCLES that are NOT in the XY plane will
- be broken up into line-segments with an accuracy that
- in determined by the MAX CUSP value.
- #143
- ==================== READ DXF =========================
- -To read in a DXF geometry data file:
- 1) Select the FILES menu, then the MERGE selection,
- then DXF FILE. (or)
- 2) Hit the [F9] key, then enter 143 and hit [Enter].
- -The system will ask for the name of the DXF file.
- You may use the [Ins] key for a menu at this point if
- the DXF file has a ".DXF" file-type.
- -You will be asked for the layer names. Hit [Enter]
- instead of a layer name to terminate. If no names are
- specified, the entire DXF file will be brought over.
- -The POINTS, LINES, ARCS, and CIRCLES will be read,
- translated, and each layer copied into the current
- part starting from the current layer.
- #144
- ==================== READ 3DX =============(optional)==
- -To read in an 3D CAD exchange file:
- 1) Select the FILES menu, then the MERGE selection,
- then 3DX NCFILE. (or)
- 2) Hit the [F9] key, then enter 144 and hit [Enter].
- -The system will ask for the name of the 3DX file.
- You may use the [Ins] key for a menu at this point if
- the 3DX file has a ".NCF" file-type.
- -The LINES and ARCS will be read into the layers that
- are selected by adding the current LAYER NUMBER and
- the CAD SECT# minus one. This usually means that the
- geometry will load into successive layers beginning
- with the current layer.
- -NOTE: The tool specs in the INFO table MUST BE FILLED
- in with the correct values BEFORE merging a 3DX file!
- #145
- =================== READ NC TAPE ==========(optional)==
- -To read in an NC TAPE or tape file:
- 1) Select the FILES menu, then the MERGE selection,
- then NC TAPE. (or)
- 2) Hit the [F9] key, then enter 145 and hit [Enter].
- -The system will ask for the name of the tape file.
- You may use the [Ins] key for a menu at this point if
- the file has a ".TAP" file-type. To read directly
- from a tape reader, type COM2 or COM1.
- -The file will be scanned to determine the formats,
- and codes. Then the system will build a TPATH layer
- for each tool, and place an entry in the resequence
- table to machine the TPATH. Finally, the part will
- be autoscaled and redrawn.
- (more...)
- #9
- (READ NC TAPE - continued)
- -The system recognizes the following G-codes: G0, G1,
- G2, G3, G20, G21, G28, G50, G70, G71, G80, G81, G82,
- G83, G84, G85, G86, G87, G88, G89, G90, G91, and G92.
- -Feeds and speeds are recognized and saved within the
- TPATH. Only the following M-codes are recognized:
- M6, M7, M8, & M9. (M6 is required for toolchanges.)
- -If no decimel point is used in axis values, then the
- DEC PLACES must be set correctly in the INFO table.
- -For lathe tapes, the OPER MODE must be set to LATHE,
- and DIAM VALS will determine the use of the X axis.
- -When you're done, be sure to reset the INFO table.
- -CTRL KEY=0: Standard NC/CNC tapes with G-codes.
- CTRL KEY=1: Simple XYZ line-segment tables.
- CTRL KEY=3: Incremental tape with G-codes.
- #146
- ================= READ CADL FILE ==========(optional)==
- -To read in a CADL file:
- 1) Select the FILES menu, then the MERGE selection,
- then CADL FILE. (or)
- 2) Hit the [F9] key, then enter 146 and hit [Enter].
- -The system will ask for the name of the CADL file.
- You may use the [Ins] key for a menu at this point if
- the file has a ".CDL" file-type.
- -The system will ask you for the layer number to read.
- Skip this prompt to read in all layers.
- -Points, lines, arcs, circles, vlines, and vpoints will
- be read in. The lowest numbered vacant layer will be
- where layer 0 of the CADL file will be saved. The
- next layer will be where layer 1 will be saved.
- #150
- #151
- ===================== RUN SHELL =======================
- -To run a SHELL file:
- 1) Select the FILES menu, then the SHELL selection.
- (or)
- 2) Hit the [F9] key, then enter 151 and hit [Enter].
- -When the system asks you for the name of the SHELL
- file, you may hit the [Ins] key for a directory of
- the SHELL files available.
- -A SHELL file is a special file that contains a program
- designed to take control of the system temporarily.
- (like a player piano)
- #160
- #161
- =================== VIEW TAPE FILE ====================
- -To view a tape or text file:
- 1) Select the FILES menu, then the VIEW TAPE FILE
- selection. (or)
- 2) Hit the [F9] key, then enter 161 and hit [Enter].
- -The system will ask you for the name of the file that
- you wish to view.
- -If you hit the [Ins] key, the system will display a
- directory menu of tape files.
- -Use the [Enter] key to scan through the file, the
- [-] to scan backward, or the [Esc] key to abort.
- Note: Whenever a part-program is been modified, the
- system renames the corresponding tapefile suffix to
- ".OLD", so that you do not inadvertently attempt to
- use the tape without post-processing it again.
- #170
- #171
- ==================== DELETE FILE ======================
- -To delete a file:
- 1) Select the FILES menu, then the DELETE FILE selec-
- tion. (or)
- 2) Hit the [F9] key, then enter 171 and hit [Enter].
- -The system will ask you for the name of the file that
- you wish to delete.
- -If you hit the [Ins] key, the system will display a
- directory menu of part-program files.
- -If you do not specify a directory path or file type,
- the system will also search for other file types that
- have the same name.
- -You must verify each deletion by hitting the [Ins] key
- as the system requests.
- #180
- #181
- ================== EDIT TOOL DWG ======================
- -To create or edit a TOOL DRAWING FILE:
- 1) Select the FILES menu, then the EDIT TOOL DWG
- selection. (or)
- 2) Hit the [F9] key, then enter 181 and hit [Enter].
- -The system will ask you for the name of the file that
- you want. You may:
- 1) Hit [Enter] or [Esc] to abort this process. (or)
- 2) Type in a filename and hit [Enter]. (or)
- 3) Hit [Ins] for a menu of the existing TOOL DRAWING
- files that have the ".TLS" file-type.
- -You should create tool drawing files with the SAME
- NAME as the corresponding tool-library files.
- -Draw tool 1 on layer 1, tool 2 on layer 2, etc.
- -Tools must be drawn with their centers at X,Y,Z=0.
- #200
- #201
- ===================== GEOM MENU =======================
- -GEOMetry is used to build and draw parts. These
- parts may be plotted and/or machined later.
- -This user-constructed geometry can be placed on
- layer 0 until you get more familiar with the system.
- -Other GEOMetry will be created by the GROUP and OPERS
- menus. This will be placed in unused layers.
- #210
- ==================== POINT MENU =======================
- -POINTs are often used for construction. They are
- not recommended for use as HOLES. Use the CIRCLE
- definitions for HOLES.
- -After you have built construction POINTs, you may
- snap any other geometry construction points to them
- by use of the [F2] key.
- #211
- ================= POINT BY POSITION ===================
- -To construct a POINT at a given location:
- 1) Select the GEOM menu, then the POINT type, then
- the POSITION method. (or)
- 2) Hold down [Alt] while hitting the [P] key. (or)
- 3) Hit the [F9] key, enter 211 then hit [Enter].
- -The system will ask for the location. You may type
- in the coordinate data, (equations are permitted) or
- digitize the location with your locator. (Mouse or
- pad)
- -The values in the INFO table at the time that you
- complete the point will be attached to it.
- #212
- ================ POINT BY POLAR COORD =================
- -To construct a POINT by distance from zero and angle:
- 1) Select the GEOM menu, then the POINT type, then
- the POLAR method. (or)
- 2) Hit the [F9] key, enter 212 then hit [Enter].
- -The system will ask you for the actual distance to
- the desired point from zero, then for the angle
- counterclockwise from the right horizontal.
- -The values in the INFO table at the time that you
- complete the point will be attached to it.
- #213
- =============== POINT AT CIRCLE CENTER ================
- -To construct a POINT at the center of a circle:
- 1) Select the GEOM menu, then the POINT type, then
- the CIRCLE CENTER method. (or)
- 2) Hit the [F9] key, enter 213 then hit [Enter].
- -The system will ask you to pick a geometry item.
- -A point will be constructed at the center of the item
- that was chosen.
- -The values in the INFO table at the time that you
- complete the point will be attached to it.
- -Note: Although this is normally used to construct a
- point at a CIRCLE center, it can also be used to put
- a point at an ARC center or LINE midpoint.
- #214
- ==================== BREAK POINT ======================
- -To break an existing geometry item and construct a
- POINT at the break:
- 1) Select the GEOM menu, then the POINT type, then
- the BREAKPOINT method. (or)
- 2) Hit the [F9] key, enter 214 then hit [Enter].
- -The system will ask you to enter a location.
- -A point will be constructed at the nearest point on
- the nearest existing line or arc.
- -The line or arc will be broken into two items at the
- location of the point, unless it is at an endpoint.
- -If you wish to break group geometry, remember to first
- set the layer and layer mask to that group's layer.
- -You may also use the [Alt]-[K] command to set LAYER &
- LAYER MASK to make a "breakpoint on a given layer."
- #220
- ==================== LINE MENU ========================
- -LINEs are used to describe part contours as well as
- for construction purposes.
- -After the required lines are described, they may be
- further modified by the TRIM/EXTEND, FILLET, and
- CHAMFER selections.
- -When the system needs to define a line but you have
- not specified a length for the line, the scale width
- of the screen itself is used for a line length.
- #221
- ================= LINE BY 2 END POS ===================
- -To construct a LINE through two known coordinates:
- 1) Select the GEOM menu, then the LINE type, then
- the 2 END POS method. (or)
- 2) Hold down [Alt] while hitting the [L] key. (or)
- 3) Hit the [F9] key, then enter 221 and hit [Enter].
- -You will be prompted to enter two endpoints. To use
- existing endpoints or to construct a new endpoint at
- another entity or the intersection of two entities,
- use the [F2], [F3] or [F4] keys.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #222
- ================= LINE TAN 2 GEOMS ====================
- -To construct a LINE tangent to 2 other items:
- 1) Select the GEOM menu, then the LINE type, then
- the TAN 2 GEOMS method. (or)
- 2) Hit the [F9] key, then enter 222 and hit [Enter].
- -You will be prompted to pick two geometry items.
- These items can NOT be other LINEs.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #223
- ================= LINE BY ANG & GEOM ==================
- -To construct a LINE tangent an item at a given angle:
- 1) Select the GEOM menu, then the LINE type, then
- the ANG & GEOM method. (or)
- 2) Hit the [F9] key, then enter 223 and hit [Enter].
- -You will be asked for the angle in degrees. You may
- use an equation such as "ATN(0.67)" (angle w/tangent
- of 0.67) or "DMS(15.2250)" (15 degrees, 22 minutes,
- 50 seconds)
- -You must then digitize the item that the line is to
- be tangent to. The line will be built on the side of
- that item nearest to where you selected it.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #224
- ================= LINE AS A CHAMFER ===================
- -To construct a LINE that will be a chamfer:
- 1) Select the GEOM menu, then the LINE type, then
- the CHAMFER method. (or)
- 2) Hit the [F9] key, then enter 224 and hit [Enter].
- -You will be asked for the chamfer width. This is the
- size of the chamfer as measured "along the items to
- be chamfered." This is a modal value and needs only
- to be entered when changed.
- -You must then digitize (pick) the two items that the
- chamfer is to be located on. "Where" you select the
- two items determines which side(s) of them it will be
- located on.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #225
- ================== HORIZONTAL LINE ====================
- -To construct a horizontal LINE:
- 1) Select the GEOM menu, then the LINE type, then
- the HORIZONTAL method. (or)
- 2) Hit the [F9] key, then enter 225 and hit [Enter].
- -You will be asked to digitize a POSITION as a mid-
- point for the new line. You may use any locator mode
- to select this position.
- -After the line is built, you may use TRIM/EXTEND,
- FILLET, or CHAMFER to adjust its endpoints.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #226
- =================== VERTICAL LINE =====================
- -To construct a vertical LINE:
- 1) Select the GEOM menu, then the LINE type, then
- the VERTICAL method. (or)
- 2) Hit the [F9] key, then enter 226 and hit [Enter].
- -You will be asked to digitize a POSITION as a mid-
- point for the new line. You may use any locator mode
- to select this position.
- -After the line is built, you may use TRIM/EXTEND,
- FILLET, or CHAMFER to adjust its endpoints.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #227
- ============= LINE BY POS & ANG TO LINE ===============
- -To construct a LINE through a position but at an angle
- to another line:
- 1) Select the GEOM menu, then the LINE type, then
- the POS & ANG TO L method. (or)
- 2) Hit the [F9] key, then enter 227 and hit [Enter].
- -You will be asked to digitize a POSITION as a mid-
- point for the new line.
- -You will be asked to pick the reference line and for
- the angle between that line and the new one.
- -After the line is built, you may use TRIM/EXTEND,
- FILLET, or CHAMFER to adjust its endpoints.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #228
- =================== PARALLEL LINE =====================
- -To construct a LINE parallel to another line:
- 1) Select the GEOM menu, then the LINE type, then
- the PARALLEL (or)
- 2) Hit the [F9] key, then enter 228 and hit [Enter].
- -You will be asked to pick a reference line and for the
- distance between the two lines.
- -You will be asked to pick WHICH SIDE of the reference
- line that you want the new line to be placed.
- -The values in the INFO table at the time that you
- complete the line will be attached to it.
- #230
- ===================== ARC MENU ========================
- -ARCs are used to describe part contours.
- -After the required arcs are described, they may be
- further modified by the TRIM/EXTEND, FILLET, and
- CHAMFER selections.
- #231
- ================== ARC AS A FILLET ====================
- -To construct an ARC as a fillet radius:
- 1) Select the GEOM menu, then the ARC type, then
- the FILLET method. (or)
- 2) Hold down [Alt] while hitting the [F] key. (or)
- 3) Hit the [F9] key, then enter 231 and hit [Enter].
- -The system will ask you for a radius for the fillet.
- -You will be asked to select two items that the
- fillet will be tangent to.
- -The positions at which you select the two items will
- be used to determine exactly where the fillet will
- be placed. Select ON the segments to be retained.
- -The values in the INFO table at the time that you
- complete the arc will be attached to it.
- -If the arc is inverted, hit [Alt]-[I] to invert it.
- #232
- ================== ARC THRU 3 POS =====================
- -To construct an ARC through three points:
- 1) Select the GEOM menu, then the ARC type, then
- the THRU 3 POS method. (or)
- 2) Hit the [F9] key, then enter 232 and hit [Enter].
- -The system will ask you to select three positions:
- a startpoint, a midpoint, and an endpoint. The PICK
- MODE in the INFO table may be used to construct these
- points.
- -If the 3 points are in a straight line or any two are
- the same, the system will display an error message.
- -The values in the INFO table at the time that you
- complete the arc will be attached to it.
- #233
- ================== ARC TAN 3 GEOM =========(optional)==
- -To construct an ARC tangent to three items:
- 1) Select the GEOM menu, then the ARC type, then
- the TAN 3 GEOM method. (or)
- 2) Hit the [F9] key, then enter 233 and hit [Enter].
- -The system will ask you to select any three items.
- -Pick the items near the tangency points. This is
- necessary in order for the system to determine which
- of several possible solutions should be used.
- -The values in the INFO table at the time that you
- complete the arc will be attached to it.
- -NOTE: The arc start and end points will be located as
- near as possible to where you digitized them.
- #240
- ==================== CIRCLE MENU ======================
- -CIRCLEs are used for construction, to describe holes,
- or to describe contours.
- -After the required circles are described, they may
- be further modified by the TRIM/EXTEND, FILLET, and
- CHAMFER selections. This will change a CIRCLE into
- an ARC.
- -Circles are handy for describing holes because the
- drilling operations can discriminate by hole size.
- #241
- ============= CIRCLE BY CENTER AND RADIUS =============
- -To construct an CIRCLE by center and radius:
- 1) Select the GEOM menu, then the CIRCLE type, then
- the CTR & RAD method. (or)
- 2) Hold down [Alt] while hitting the [C] key. (or)
- 3) Hit the [F9] key, then enter 241 and hit [Enter].
- -The system will ask you to select the center position.
- You may type in coordinate data, using equations if
- you like, or use the locator device.
- -You must then enter a radius or use the locator to
- digitize a point that the radius passes through.
- -The values in the INFO table at the time that you
- complete the circle will be attached to it.
- #242
- ================ CIRCLE TAN 2 GEOMS ===================
- -To construct an CIRCLE tangent to two items:
- 1) Select the GEOM menu, then the CIRCLE type, then
- the TAN 2 GEOMS method. (or)
- 2) Hit the [F9] key, then enter 242 and hit [Enter].
- -The system will ask you for a radius for the circle.
- -You will be asked to select two items that the
- circle will be tangent to.
- -The positions at which you select the two items will
- be used to determine exactly where the circle will
- be placed. Select near the tangency points.
- -The values in the INFO table at the time that you
- complete the circle will be attached to it.
- (more...)
- #9
- Note:
- -----
- Often, there are numerous possible solutions to this
- definition. To select the proper solution:
-
- Make the picks near the tangency points, but offset
- from the tangency points in a direction toward the
- center of the desired circle.
- #243
- ================ CIRCLE TAN 3 GEOMS =======(optional)==
- -To construct an CIRCLE tangent to three items:
- 1) Select the GEOM menu, then the CIRCLE type, then
- the TAN 3 GEOMS method. (or)
- 2) Hit the [F9] key, then enter 243 and hit [Enter].
- -You will be asked to select three items that the
- circle will be tangent to.
- -The positions at which you select the items will be
- used to determine exactly where the circle will be
- placed. Select near the tangency points.
- -The values in the INFO table at the time that you
- complete the circle will be attached to it.
- #244
- =========== CIRCLE BY CENTER TANGENT GEOM =============
- -To construct an CIRCLE by center and geometry:
- 1) Select the GEOM menu, then the CIRCLE type, then
- the CTR & GEOM method. (or)
- 2) Hit the [F9] key, then enter 244 and hit [Enter].
- -The system will ask you to select the center position.
- You may type in coordinate data, using equations if
- you like, or use the locator device.
- -Select a point, line, arc, or circle to which you want
- the new circle to be tangent.
- -The values in the INFO table at the time that you
- complete the circle will be attached to it.
- #250
- =================== CURVE MENU ========================
- -Use these options to describe geometry composed of a
- series of short moves spliced together into one long
- chain.
- -When you later attempt to "pick" a curve, only one
- segment of the curve will be picked. This segment may
- be very short. Thus, it is recommended that you zoom
- up on the chosen portion of a curve before trying to
- "pick" it for any reason.
- #251
- ================ CURVE BY SEGMENTS ====================
- -To construct an CURVE composed of line segments:
- 1) Select the GEOM menu, then the CURVE type, then
- the SEGMENTS method. (or)
- 2) Hit the [F9] key, then enter 251 and hit [Enter].
- -Use any pick mode (via [F2], [F3] or [F4]) that
- you like to construct the points.
- -When you are done, hit the [Ins] key.
- #252
- =================== CUBIC CURVE ===========(optional)==
- -To construct an CURVE composed of short line segments
- that approximate a cubic curve:
- 1) Select the GEOM menu, then the CURVE type, then
- the CUBIC CURVE method. (or)
- 2) Hit the [F9] key, then enter 252 and hit [Enter].
- -Use any pick mode (via [F2], [F3] or [F4]) that
- you like to construct the points.
- -When you are done, hit the [Ins] key.
- -This method of curve-fitting requires a fairly even
- spacing of points. If they are too close, many short
- zig-zag moves will be generated. If they are too far
- apart, the curve will bulge.
- #253
- ================== BEZIER CURVE ===========(optional)==
- -To construct a BEZIER CURVE:
- 1) Select the GEOM menu, then the CURVE type, then
- the BEZIER method. (or)
- 2) Hit the [F9] key, then enter 253 and hit [Enter].
- -Use any pick mode (via [F2], [F3] or [F4]) that
- you like to construct the points.
- -Enter three to eight points.
- -When you are done, hit the [Ins] key.
- -A series of line segments will be used to generate the
- curve to an accuracy based on the MAX CUSP. (INFO)
- #254
- ================== B-SPLINE CURVE =========(optional)==
- -To construct a B-SPLINE CURVE:
- 1) Select the GEOM menu, then the CURVE type, then
- the B-SPLINE method. (or)
- 2) Hit the [F9] key, then enter 254 and hit [Enter].
- -Use any pick mode (via [F2], [F3] or [F4]) that
- you like to construct the points.
- -Enter a start point (NOT necessarily ON the curve),
- then the points on the curve, then a pull-off point.
- (NOT necessarily ON the curve)
- -When you are done, hit the [Ins] key.
- -A series of line segments will be used to generate the
- curve to an accuracy based on the MAX CUSP. (INFO)
- #255
- =================== ARCFIT CURVE ==========(optional)==
- -To construct an ARCFIT curve:
- 1) Select the GEOM menu, then the CURVE type, then
- the ARCFIT method. (or)
- 2) Hit the [F9] key, then enter 255 and hit [Enter].
- -Use any pick mode (via [F2], [F3] or [F4]) desired
- when constructing the points.
- -When you are done, hit the [Ins] key.
- -One or two tangent arcs will be constructed along each
- span between points.
- -Reducing MAX CUSP (INFO) will enforce tangency to a
- higher precision. To preserve tangency, irregularities
- (ripples or flats) may be introduced into the resultant
- curve.
- #256
- ==================== ARC SERIES ===========(optional)==
- -To construct an ARC SERIES curve:
- 1) Select the GEOM menu, then the CURVE type, then
- the ARC SERIES method. (or)
- 2) Hit the [F9] key, then enter 256 and hit [Enter].
- -Use any pick mode (via [F2], [F3] or [F4]) that
- you like to construct the points.
- -When you are done, hit the [Ins] key.
- -A series of short arcs will be used to generate the
- curve to an accuracy based on the MAX CUSP. (INFO)
- -The resultant arcs will not be tangent to one another.
- #260
- ==================== PATTERNS =========================
- -The PATTERNS menu permits you to build specialized
- geometry that is constructed of several points, arcs,
- lines, and/or circles.
- -A pattern can NOT be handled as a single entity. When
- you use a PATTERN, the individual geometry items are
- single entities. Thus, if you think that you may want
- to deal with the entire pattern as a single entity,
- then put it on it's own layer.
- #261
- ======================= BHC ===========================
- -To construct a BOLT-HOLE-CIRCLE:
- 1) Select the GEOM menu, then the PATTERN type, then
- the BHC selection. (or)
- 2) Hit the [F9] key, then enter 261 and hit [Enter].
- -You will be asked for the center of the pattern, the
- radius of the pattern, the start angle (from center to
- the first hole), the end angle (from center to the
- last hole), and the number of holes.
- -You will be asked to enter the hole diameter. The
- default is the same as the tool width. If you enter a
- zero, POINTS will be generated instead of CIRCLES.
- #262
- ====================== GRID ===========================
- -To construct a GRID PATTERN:
- 1) Select the GEOM menu, then the PATTERN type, then
- the GRID selection. (or)
- 2) Hit the [F9] key, then enter 262 and hit [Enter].
- -You will be asked for the location of the first hole.
- -You will then be asked for the shift on X and Y. You
- may enter the location of a diagonally adjacent hole.
- -The next two prompts determine the number of holes
- across (X) and down (Y).
- -You will be asked to enter the hole diameter. The
- default is the same as the tool width. If you enter a
- zero, POINTS will be generated instead of CIRCLES.
- #263
- ==================== RECTANGLE ========================
- -To construct a RECTANGLE:
- 1) Select the GEOM menu, then the PATTERN type, then
- the RECTANGLE selection. (or)
- 2) Hit the [F9] key, then enter 263 and hit [Enter].
- -You will be asked to select the two corners of the
- rectangle. You may type in the coordinates or pick
- them with the locator device.
- -Four LINES will be constructed, representing the
- selected rectangle.
- -The values in the INFO table at the time that you
- complete the rectangle will be attached to the lines.
- #264
- ===================== POLYGON =============(optional)==
- -To construct a POLYGON:
- 1) Select the GEOM menu, then the PATTERN type, then
- the POLYGON selection. (or)
- 2) Hit the [F9] key, then enter 264 and hit [Enter].
- -You will be asked for the center of the pattern, the
- radius of the pattern, and the number of sides.
- -The resultant polygon will be circumscribed on the
- specified radius and aligned with X.
- #265
- ===================== ELLIPSE =============(optional)==
- -To construct an ELLIPSE:
- 1) Select the GEOM menu, then the PATTERN type, then
- the ELLIPSE selection. (or)
- 2) Hit the [F9] key, then enter 265 and hit [Enter].
- -You will be asked for the center of the pattern, the
- X radius of the pattern, and the Y radius. All three
- values may be digitized.
- -A series of line segments will be used to generate the
- ellipse to an accuracy based on the MAX CUSP. (INFO)
- #266
- ================== GENERATE GEAR ==========(optional)==
- -To construct an GEAR form:
- 1) Select the GEOM menu, then the PATTERN type, then
- the GEAR type. (or)
- 2) Hit the [F9] key, then enter 266 and hit [Enter].
- -The system will prompt you for the basic statistics of
- the gear: Num Teeth, Pres Angle, and Pitch Dia.
- -The system will also ask for optional data. If you
- skip these values, a default will be chosen based on
- AGMA standards.
- -If you want a printout of the data, hit [Ins] when the
- system asks you to.
- -The gear will be generated to an accuracy specified in
- the INFO table under MAX CUSP.
- (more...)
- (GEAR - continued)
- -When you generate a gear, a series of arcs will be
- made that closely approximate the desired gear form.
- If a flank-angle is required, short line-segments may
- also be generated.
- -When you later attempt to "pick" a gear, only one
- segment of the gear will be picked. This segment may
- be very short. Thus, it is recommended that you zoom
- up on the chosen portion of a gear before trying to
- "pick" it for any reason.
- -You may enter a negative value (representing CTT total
- CLEARANCE) for CIRC TOOTH THICKNESS if that value is
- unknown.
- #270
- ==================== SERIES MENU ======================
- -These items build geometry based on a series of lines
- and arcs.
- -The lines and arcs are selected by CHAINING them
- together by common endpoints and/or startpoints.
- #271
- =================== CORNER-BLENDS =====================
- -To put CORNER BLENDS on a series of lines and arcs:
- 1) Select the GEOM menu, then the SERIES type, then
- the C-BLEND mode. (or)
- 2) Hit the [F9] key, then enter 271 and hit [Enter].
- -You will be asked for the radius.
- -You will be asked to select a chain of lines and arcs
- to blend.
- -All sharp corners on the chain will be replaced by the
- specified corner-radius.
- -If the chain is closed, a corner-blend will also be
- placed on the start/end intersection.
- #272
- =================== CORNER-BREAKS =====================
- -To put CORNER BREAKS on a series of lines and arcs:
- 1) Select the GEOM menu, then the SERIES type, then
- the C-BREAK mode. (or)
- 2) Hit the [F9] key, then enter 272 and hit [Enter].
- -You will be asked for the chamfer length.
- -You will be asked to select a chain of lines and arcs
- to break corners on.
- -All sharp corners on the chain will be replaced by the
- specified corner-break.
- -If the chain is closed, a corner-break will also be
- placed on the start/end intersection.
- #273
- ==================== HOLE-TRAIN =======================
- -To generate a train of equally-spaced holes:
- 1) Select the GEOM menu, then the SERIES type, then
- the HOLE-TRAIN selection. (or)
- 2) Hit the [F9] key, then enter 273 and hit [Enter].
- -You will be asked to select a chain of lines and arcs
- that the hole train is to be placed upon.
- -You will be prompted for the spacing between holes.
- -You will be asked to enter the hole diameter. The
- default is the same as the tool width. If you enter a
- zero, POINTS will be generated instead of CIRCLES.
- #274
- =================== OFFSET CHAIN ======================
- -To put an OFFSET CHAIN of lines and arcs parallel to
- existing geometry:
- 1) Select the GEOM menu, then the SERIES type, then
- the OFFSET CHAIN selection. (or)
- 2) Hit the [F9] key, then enter 274 and hit [Enter].
- -You will be asked to select a chain of lines and arcs
- to blend.
- -You will be asked to enter the distance that the new
- geometry is to be offset.
- -You will be asked to select a point indicating which
- side to offset the new geometry chain. This must be
- relative the first geometry item in the chain.
- #300
- #301
- ===================== DISP MENU =======================
- -The DISPlay menu is used to control exactly what gets
- shown on the screen.
- -To zoom in on something, use the WINDOW command.
- -To back away, use the VIEW ALL command.
- -To experiment, use the TUMBLE command.
- -To print or plot, use the HARDCOPY command.
- #310
- #311
- ==================== DISP WINDOW ======================
- -To zoom a portion of the part up to fit the screen:
- 1) Select the DISP menu, then the WINDOW selection.
- (or)
- 2) Hold down [Alt] while hitting the [W] key. (or)
- 3) Hit the [F9] key, then enter 311 and hit [Enter].
- -The system will ask you to select two opposite
- corners of the area that you want to zoom in on.
- -You may type in the coordinates of the window corners
- or digitize them with your locator device.
- -If you change your mind while doing this, you may hit
- the [Esc] key or its equivalent on the locator.
- #320
- #321
- ===================== DISP PAN ========================
- -To move the center of the view on the screen:
- 1) Select the DISP menu, then the PAN selection.
- (or)
- 2) Hit the [F9] key, then enter 321 and hit [Enter].
- -The system will ask you to select a new center. The
- position that you enter will be moved to the middle
- of the screen.
- #330
- #331
- =================== DISP VIEW ALL =====================
- -To view the entire part on the screen:
- 1) Select the DISP menu, then the VIEW ALL selection.
- (or)
- 2) Hold down [Alt] while hitting the [V] key. (or)
- 3) Hit the [F9] key, then enter 331 and hit [Enter].
- -The system will pause briefly to scan the entire part
- for its extents, then clear the screen and redraw the
- part, centered and scaled to fit.
- #340
- #341
- ================== DISP PREV VIEW =====================
- -To go back to the previous view:
- 1) Select the DISP menu, then the PREV VIEW selection.
- (or)
- 2) Hold down [Alt] while hitting the [J] key. (or)
- 3) Hit the [F9] key, then enter 341 and hit [Enter].
- -The view that was previously present will be restored.
- -If geometry has been added, edited, or deleted, then
- the new geometry will be displayed, not the geometry
- as it was when that view was last shown.
- -Up to eight previous views are maintained.
- #350
- #351
- ==================== DISP REDRAW ======================
- -To redraw the current view:
- 1) Select the DISP menu, then the REDRAW selection.
- (or)
- 2) Hold down [Alt] while hitting the [R] key. (or)
- 3) Hit the [F9] key, then enter 351 and hit [Enter].
- -This is handy when extremely large or small parts
- have been edited and remnants of the old part still
- clutter the screen.
- #360
- #361
- ==================== DISP TUMBLE ======================
- -To interactively change the view:
- 1) Select the DISP menu, then the TUMBLE selection.
- (or)
- 2) Hold down [Alt] while hitting the [T] key. (or)
- 3) Hit the [F9] key, then enter 361 and hit [Enter].
- -The system will ask you to enter the new center
- coordinates and the scale of the view. Rather than
- typing in these values, use the locator to select
- a position and the [F5] and [F6] keys to adjust the
- scale. You will be able to see a rough sketch of
- the new view as you position it.
- -When the view is correct, hit [Enter] to select it
- or [Esc] to cancel it.
- #370
- #371
- #372
- #373
- ==================== LIST GEOMS =======================
- -To list geometry items within a window:
- 1) Select the DISP menu, then the HARDCOPY selection,
- then WINDOW. (or)
- 2) Hit the [F9] key, then enter 371 and hit [Enter].
- -The system will ask you to select the geometry items
- that you wish to be listed.
- -The dimensional data for the selected geometry items
- will be listed to the printer.
- -If the LISTINGS (INFO) have been diverted to a file,
- then the geometry will be listed to that file rather
- than to the printer.
- #374
- ================== LIST GROUPS & OPS ==================
- -To list the contents of layers that have groups or
- operations:
- 1) Select the DISP menu, then the HARDCOPY selection,
- then LIST GROUPS & OPS. (or)
- 2) Hit the [F9] key, then enter 374 and hit [Enter].
- -The entire part file will be listed, including the
- attribute tables (ATs), every operation, text/ctrl,
- and the file header.
- -If the LISTINGS (INFO) have been diverted to a file,
- then the part file will be listed to that file rather
- than to the printer.
- #375
- ==================== PRINT PART =======================
- -To display the current part on your printer:
- 1) Select the DISP menu, then the HARDCOPY selection,
- then PRINT PART. (or)
- 2) Hit the [F9] key, then enter 375 and hit [Enter].
- -The current screen display will be temporarily changed
- and redrawn to fill the screen while printing.
- -This operation cannot be interrupted until it is done.
- #376
- =================== PRINT SCREEN ======================
- -To copy the screen to your printer:
- 1) Select the DISP menu, then the HARDCOPY selection,
- then PRINT SCREEN. (or)
- 2) Hold down the [Alt] key and hit the [N] key. (or)
- 3) Hit the [F9] key, then enter 376 and hit [Enter].
- -The current screen display, including prompts, menus,
- and tracking will be printed.
- -This operation cannot be interrupted until it is done.
- #377
- ==================== PLOT PART ========================
- -To make a plot file to drive your plotter:
- 1) Select the DISP menu, then the HARDCOPY selection,
- then PLOT PART. (or)
- 2) Hit the [F9] key, then enter 377 and hit [Enter].
- -The system will generate a plot file. After you exit
- to the operating system, you may type the name of this
- plot file in order to generate a plot.
- -Note: This command does not plot immediately. It just
- builds a file to make the plot at a later time.
- #400
- #401
- ===================== EDIT MENU =======================
- -The EDIT menu is used to trim, extend, delete, move,
- copy, and otherwise change geometry:
- 1) TRIM/EXTEND changes geometry endpoints to the
- intersections of other geometry items. BREAK
- severs a geometry item at it's intersection with
- another geometry item.
- 2) DELETE erases selected geometry.
- 3) MOVE is used to re-position geometry items.
- 4) COPY makes one or multiple duplicates of geometry.
- 5) STRETCH moves endpoints of selected geometry.
- 6) UNDO restores the part to the way it was before the
- previous command was issued.
- 7) MIRROR builds duplicate geometry that is flipped.
- 8) PROJECT modifies Z values to conform to a shape.
- #410
- ==================== TRIM/BREAK =======================
- The selections here permit you you change the endpoints
- of existing geometry items.
- -TRIM BOTH chops or extends two items so that they end
- at their intersection.
- -TRIM MODAL permits you to clip off one or more items
- at their intersection with another item.
- -BREAK BOTH severs two geometry items at their inter-
- section, creating two new geometry items.
- -BREAK MODAL clips off items at their intersection with
- another item, retaining both parts of the original.
- #411
- ==================== TRIM BOTH ========================
- -To cause two geometry items to END at their inter-
- section:
- 1) Select the EDIT menu, the TRIM/BREAK selection,
- then the TRIM BOTH selection. (or)
- 2) Hold down [Alt] while hitting the [X] key. (or)
- 3) Hit the [F9] key, then enter 411 and hit [Enter].
- -You will be asked to select two geometry items. The
- items will be trimmed at their intersection or will
- be extended to meet it.
- -"Where" you digitize these items determines which
- end of them will get trimmed off. You must select
- along the PORTION TO BE RETAINED.
- #412
- ==================== TRIM MODAL =======================
- -To change the length of one or more geometry items so
- that they end at a specified arc, circle, or line:
- 1) Select the EDIT menu, the TRIM/BREAK selection,
- then the TRIM MODAL selection. (or)
- 2) Hit the [F9] key, then enter 412 and hit [Enter].
- -You will be asked to select a trimming item.
- -You will then be asked to select the items to trim.
- Select each, then hit [Esc] to terminate this mode.
- -"Where" you digitize these items determines which
- end of them will get trimmed off. You must select
- along the PORTION TO BE REMOVED.
- #413
- ==================== BREAK BOTH =======================
- -To break two geometry items into two:
- 1) Select the EDIT menu, the TRIM/BREAK selection,
- then the BREAK BOTH selection (or)
- 2) Hold down [Alt] while hitting the [B] key. (or)
- 3) Hit the [F9] key, then enter 413 and hit [Enter].
- -Select the two items to be broken.
- -If either item is a circle or arc, then there may be
- two possible locations where the break can occur. If
- this is the case, the location closest to "where" you
- digitized will be chosen.
- #414
- ==================== BREAK MODAL ======================
- -To break geometry items at a given line or arc:
- 1) Select the EDIT menu, the TRIM/BREAK selection,
- then the BREAK MODAL selection (or)
- 2) Hit the [F9] key, then enter 414 and hit [Enter].
- -Select the line or arc that will be used to break the
- other geometry items.
- -Select the geometry items to break in two. They will
- be broken at their intersection with the breaking line
- or arc. Both portions will be retained, so the image
- will appear no different after the command.
- -If an item is a circle or arc, then there may be two
- possible locations where the break can occur. If this
- is the case, the location closest to "where" you
- digitized will be chosen.
- #415
- ==================== BREAK WINDOW =====================
- -To break all geometry items (within a window) that
- intersect one another:
- 1) Select the EDIT menu, the TRIM/BREAK selection,
- then the BREAK WINDOW selection (or)
- 2) Hit the [F9] key, then enter 415 and hit [Enter].
- -Put a window around the geometry items to be broken.
- -All geometry items that are entirely within the window
- will be broken at all intersections with other
- selected geometry items.
- -Use this command with care, as it can break up your
- part-program into hundreds (or thousands) of small
- arcs and lines.
- (more...)
- #9
- (BREAK WINDOW - continued)
- -Caution: After using BREAK WINDOW, do not use the
- TRIM BOTH instruction. It will not be necessary, and
- you can very easily extend lines (and arcs) across
- other lines (and arcs), creating redundant (and often
- confusing) geometry.
- -Note: This is a memory-intensive instruction. Be sure
- to save (back-up) the part-program first in case of a
- memory allocation error.
- #416
- ================== CONTINUITY TRIM ====================
- -To trim/combine/delete selected geometry items to form
- a continuous string of geometry:
- 1) Select the EDIT menu, the TRIM/BREAK selection,
- then the CONTINUITY TRIM selection (or)
- 2) Hit the [F9] key, then enter 416 and hit [Enter].
- -Select the geometry by window, select, chain, or layer
- number.
- -Enter the desired check distance. This is typically
- the same as the TOLERANCE value in the INFO table.
- -The system will search for infinitesimal, overlapping,
- and coincident geometry; then for gaps between the
- endpoints of geometry items.
- -If discontinuities are found, the system will ask you
- to hit the [Ins] key if you want it to correct them.
- #420
- #421
- #422
- #423
- #424
- #425
- #426
- #427
- #428
- #429
- ==================== EDIT DELETE ======================
- -To delete a geometry item or group of items:
- 1) Select the EDIT menu, then the DELETE selection.
- (or)
- 2) Hit the [F9] key, then enter 421 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -The selected items will be erased from the part and
- from the screen.
- -A one-item-delete is avaiable using the [Del] key.
- #430
- #431
- #432
- #433
- ===================== EDIT MOVE =======================
- -To move a geometry item or group of items:
- 1) Select the EDIT menu, then the MOVE selection.
- (or)
- 2) Hit the [F9] key, then enter 431 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -Once you have selected the items, they will begin
- flashing,
- (more...)
- #9
- (EDIT MOVE - continued)
- -The system will ask you for the reference point.
- This is the point from which you want the move
- to occur. If you wish to specify a distance, then
- the X, Y, and Z should be set to zero. (0)
- -The system will ask you for the destination point.
- This may be entered numerically, or by digitizing
- using the locator and the [F7] or [F8] keys.
- -If you specify an angle of rotation, it will be
- pivoted about the reference point.
- -To cancel this operation, hit the [Esc] key.
- #440
- #441
- #442
- #443
- ===================== EDIT COPY =======================
- -To copy a geometry item or group of items:
- 1) Select the EDIT menu, then the COPY selection.
- (or)
- 2) Hit the [F9] key, then enter 441 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -Once you have selected the items, they will begin
- flashing,
- (more...)
- #9
- (EDIT COPY - continued)
- -The system will ask you for the reference point.
- This is the point from which you want the copies
- to occur. If you wish to specify a distance, then
- the X, Y, and Z should be set to zero. (0)
- -The system will ask you for the destination point.
- This may be entered numerically, or by digitizing
- using the locator and the [F7] or [F8] keys.
- -If you specify an angle of rotation, it will be
- pivoted about the reference point.
- -To cancel this operation, hit the [Esc] key.
- -If you enter the values rather than digitizing, the
- system will then ask you how many times you wish to
- copy the geometry. This count is the TOTAL number
- of copies, not including the original.
- #450
- #451
- =================== EDIT STRETCH ======================
- -To change the endpoint(s) of geometry item or group
- of items:
- 1) Select the EDIT menu, then the STRETCH selection.
- (or)
- 2) Hit the [F9] key, then enter 451 and hit [Enter].
- -You must place a window around the endpoints to be
- moved. All items entirely within this window will be
- moved, and all LINES that have one endpoint inside
- then window will be stretched.
- -You must then enter the amount of offset on X, Y, and
- Z for the new endpoints. This value may be digitized
- from the locator device.
- -If you wish to stretch one end of a Z-only line, set
- the TYPE MASK in the info table to 3D PLANE.
- #460
- #461
- ==================== EDIT UNDO ========================
- -To restore the part-program as it was before the last
- command:
- 1) Select the EDIT menu, then the UNDO selection. (or)
- 2) Hit the [F9] key, enter 461 and hit [Enter]. (or)
- 3) Hold down the [Alt] key and hit the [U] key.
- -The last command that changed the part-program will
- be "undone", restoring the part-program to where it
- was before that command was executed.
- -A subsequent UNDO will undo the command previous to
- the last command that was UNDONE.
- -We recommend that you use the [Alt]-[U] rather than
- the menu selections, to prevent an accidental (extra)
- UNDO if you should happen to hit the [Ins] key.
- #470
- #471
- #472
- #473
- ==================== EDIT MIRROR ======================
- -To mirror a geometry item or group of items:
- 1) Select the EDIT menu, then the MIRROR selection.
- (or)
- 2) Hit the [F9] key, then enter 471 and hit [Enter].
- -You may select a group of items by putting a window
- around them, or by selection or chaining.
- -You will be asked to choose whether to mirror about
- the Y axis (DUP LEFT/RIGHT), X axis (DUP TOP/BOTTOM),
- or an existing line. (FLIP OVER LINE)
- -If (LEFT/RIGHT) or (TOP/BOTTOM) is selected, the
- original geometry will remain unchanged. If (FLIP
- OVER LINE) is selected, the geometry will be moved.
- -CDC is automatically reversed on mirrored geometry.
- #480
- #481
- #482
- #483
- =================== PROJECT ONTO ==========(optional)==
- -To project a group of items onto a cross-section:
- 1) Select the EDIT menu, then the PROJECT ONTO selec-
- tion. (or)
- 2) Hit the [F9] key, then enter 481 and hit [Enter].
- -You may select a series of items by putting a window
- around them, or by selection or chaining.
- -The system will ask you to select a second series of
- geometry items by chaining. This is called the
- "cross-section". It may be defined to the left or
- right or above or below the first series of geometry.
- -The cross-section is rotated into a front view or side
- view position, and the startpoint of the cross-section
- is relocated to a Z level of zero.
- (more...)
- #9
- (PROJECT ONTO - continued)
- -The selected geometry items will be "projected" onto
- the cross-section as if the cross-section were a front
- view or side view.
- -If any arcs are present in the selected geometry, they
- will be broken into line-segments with an accuracy
- determined by the MAX CUSP value.
- -Only geometry that is currently below (more negative
- in Z) than the cross-section will be projected. This
- means that geometry is projected upward (in Z) onto
- the cross-section.
- -This is a memory-intensive instruction. Be sure to
- save (back-up) the part-program first in case of a
- memory allocation error.
- #500
- ===================== INFO MENU =======================
- -The INFO MENU is used to manipulate the values in the
- INFO TABLE at the left edge of the screen; or modify
- the tool library, material library, or setup file.
- -For help regarding this INFO, move the cursor into the
- INFO TABLE and hit the HELP key again, or move to a
- selection in this menu and hit the HELP key.
- #510
- #511
- ================== READ GEOM INFO =====================
- -To read all INFO from an existing geometry item, and
- place it into the INFO TABLE:
- 1) Select the INFO menu, then the READ GEOM INFO
- selection. (or)
- 2) Hit the [F9] key, then enter 511 and hit [Enter].
- -You will be asked to select the item that you want to
- fetch the INFO from.
- -All INFO regarding that item will be placed into the
- INFO table at the left of the screen.
- -INFO that is NOT attached to an item will NOT be
- updated by this operation.
- #520
- #521
- #522
- #523
- ================= WRITE GEOM INFO =====================
- -To apply the entire INFO table (except layer number)
- to selected geometry items:
- 1) Select the INFO menu, then the WRITE GEOM INFO
- selection. (or)
- 2) Hit the [F9] key, then enter 521 and hit [Enter].
- -You may select the items to change by placing a window
- around them, selecting them individually, or you may
- pick the start of a chain of items.
- -All of the current values in the INFO TABLE will be
- attached to the geometry items selected, except for
- layer number which will remain unchanged.
- #530
- #531
- #532
- #533
- ================= ALTER GEOM INFO =====================
- -To change one INFO TABLE value on selected geometry
- items:
- 1) Select the INFO menu, then the ALTER GEOM INFO
- selection. (or)
- 2) Hit the [F9] key, then enter 531 and hit [Enter].
- -You will be asked to select the items to be changed.
- -You will be asked to change an item in the INFO table.
- Pick any ONE INFO table entry, enter the desired value
- for it, and the system will change that item in ALL of
- the selected items.
- -You may also move items from one layer to another by
- using this function.
- #540
- #541
- ==================== LOAD SETUP =======================
- -To load setup parameters for a specific machine:
- 1) Select the INFO menu, then the SETUP FILE selec-
- tion, then LOAD FILE. (or)
- 2) Hit the [F9] key, then enter 541 and hit [Enter].
- -You will be prompted for a SETUP name. If a ".SET"
- file of the given name is found, that setup will be
- loaded.
- -If the setup file contains tool or material libraries
- then those libraries will also be loaded.
- -If the setup file contains a post-processor name, then
- when you POST-PROCESS, the system will NOT ask you for
- the name of the machine.
- -The current INFO TABLE is also stored in SETUP files.
- #542
- ==================== SAVE SETUP =======================
- -To make a setup file for a specific type of work:
- 1) Select the INFO menu, then the SETUP FILE selec-
- tion, then SAVE FILE. (or)
- 2) Hit the [F9] key, then enter 542 and hit [Enter].
- -You will be prompted for a SETUP name. At this point
- you may either type in a setup file name, or use the
- [Ins] key for a directory menu.
- -The current INFO table will be saved in the setup file
- along with the names of the current material and tool
- libraries and the name of the post-processor.
- #543
- ==================== EDIT SETUP =======================
- -To edit a setup file for a specific type of work:
- 1) Select the INFO menu, then the SETUP FILE selec-
- tion, then EDIT VALUES. (or)
- 2) Hit the [F9] key, then enter 543 and hit [Enter].
- -At this point, you may edit the full INFO table. When
- are values are set as desired, hit the [Ins] key.
- -You will be asked to select a material library, tool
- library, and post-processor. While selecting each of
- these, you may use the [Ins] key for a directory menu.
- When you are done, hit the [Ins] key to continue.
- -This instruction does NOT save the file. To make the
- changes permanant, you must then SAVE the SETUP FILE.
- #70
- ==================== SETUP FILES ======================
- -A SETUP file is a file with a ".SET" file-type. It
- contains the machining parameters for a given machine,
- material, and tool setup. For instance, you may have
- a setup file for milling ALuminum Manifolds on a KORi
- machine. You might call this file AL-M-KOR. Remember
- that the file name must be eight characters or less!
- -The setup file contains the post-processor, material-
- library, and tool-library names. The INFO TABLE is
- also stored in the setup file.
- -The post-processor that you select determines what
- NC/CNC machine the tape will run on.
- #550
- #551
- ================== LOAD MTRL LIB ======================
- -To read the INFO from a material library:
- 1) Select the INFO menu, then the MTRL LIB selection,
- then LOAD FILE. (or)
- 2) Hit the [F9] key, then enter 551 and hit [Enter].
- -The system will ask you for the name of the library.
- You may hit the [Ins] key for a menu if desired.
- -Some INFO values are stored in material libraries.
- Those values will be changed every time you change
- the OPERATION in the INFO TABLE.
- -Other INFO values are affected by the material library.
- Those values will be changed when OPERATIONS or TOOLS
- are changed.
- #552
- =================== SAVE MTRL LIB =====================
- -To save the INFO to a material library:
- 1) Select the INFO menu, then the MTRL LIB selection,
- then SAVE FILE. (or)
- 2) Hit the [F9] key, then enter 552 and hit [Enter].
- -The system will ask you for the name of the library.
- You may hit the [Ins] key for a menu if desired.
- -The INFO table itself contains separate values for
- each OPERATION, although you only see one operation
- at a time. All "mlib" values for ALL OPERATIONS will
- be written out to the library.
- #553
- =================== EDIT MTRL LIB =====================
- -To edit the INFO in a material library:
- 1) Select the INFO menu, then the MTRL LIB selection,
- then EDIT VALUES. (or)
- 2) Hit the [F9] key, then enter 553 and hit [Enter].
- -The system will allow you to edit the currently loaded
- material library. If none is loaded, current contents
- of the INFO table are used as defaults.
- -When you select a different OPERATION, the entire INFO
- table will be swapped with that operation. In this
- way, you can edit all of the operation types.
- -When you are done, hit the [Ins] key.
- -This instruction does NOT save the file. To make the
- changes permanant, you must then SAVE the MTRL LIB.
- #560
- #561
- ================== LOAD TOOL LIB ======================
- -To read the INFO from a tool library:
- 1) Select the INFO menu, then the TOOL LIB selection,
- then LOAD FILE. (or)
- 2) Hit the [F9] key, then enter 561 and hit [Enter].
- -The system will ask you for the name of the library.
- You may hit the [Ins] key for a menu if desired.
- -Some INFO values are stored in these tool libraries.
- Those values will be changed every time you change
- the TOOL NUMBER in the INFO TABLE.
- -Other INFO values are affected by the tool library.
- Those values will be changed when OPERATIONS or
- TOOLS are changed.
- #562
- =================== SAVE TOOL LIB =====================
- -To save the INFO to a tool library:
- 1) Select the INFO menu, then the TOOL LIB selection,
- then SAVE FILE. (or)
- 2) Hit the [F9] key, then enter 562 and hit [Enter].
- -The system will ask you for the name of the library.
- You may hit the [Ins] key for a menu if desired.
- -The INFO table itself contains separate values for
- each TOOL NUMBER, although you only see one TOOL
- at a time. All "tlib" values for ALL TOOLS will
- be written out to the library.
- #563
- =================== EDIT TOOL LIB =====================
- -To edit the INFO in a tool library:
- 1) Select the INFO menu, then the TOOL LIB selection,
- then EDIT VALUES. (or)
- 2) Hit the [F9] key, then enter 563 and hit [Enter].
- -The system will allow you to edit the currently loaded
- tool library. If none is loaded, current contents of
- the INFO table are used as defaults.
- -When you select a different TOOL NUMBER, the entire
- INFO table will be swapped with that tool. In this
- way, you can edit all 100 tools. (0 through 99)
- -When you are done, hit the [Ins] key.
- -This instruction does NOT save the file. To make the
- changes permanant, you must then SAVE the TOOL LIB.
- #570
- #571
- #572
- #573
- #574
- #575
- #576
- #577
- #578
- #579
- ================== SET DIRECTORY ======================
- -To change the default directory path for a given type
- of file:
- 1) Select the INFO menu, then the SET DIRECTORY
- selection, then the type of file to be affected.
- (or)
- 2) Hit the [F9] key, then enter a number from the list
- below and hit [Enter]. To set the path for:
- PART-PROGRAMS 571 TAPE FILES 572
- POSTS 573 TOOL LIBRARIES 574
- MATERIAL LIBRARIES 575 CAD/IGES/DXF/CADL 576
- PART-PROGRAMS and TAPE FILES both the same 579
- (Also accessable via the backslash key: [\])
- -The system will display the current directory path,
- then ask you to enter a new path.
- #600
- ==================== GROUP MENU =======================
- -The GROUP menu permits you to label a series of
- geometry items as a group.
- -Typical GROUPs include: hole patterns, part outlines,
- pockets, clamps, rough stock, and open boundaries.
- -This step is required before any machining can be done.
- All NC/CNC operations take place on GROUPs.
- #610
- #611
- #612
- #613
- ================== GROUP: OUTLINE =====================
- -To label a group as an OUTLINE:
- 1) Select the GROUP menu, then the OUTLINE selection.
- (or)
- 2) Hit the [F9] key, then enter 613 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -All of the current values in the INFO TABLE will be
- attached to the GROUP except for the layer number.
- #620
- #621
- #622
- #623
- ================== GROUP: POCKET ======================
- -To label a GROUP as a POCKET:
- 1) Select the GROUP menu, then the POCKET selection.
- (or)
- 2) Hit the [F9] key, then enter 623 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -All of the current values in the INFO TABLE will be
- attached to the GROUP except for the layer number.
- #630
- #631
- #632
- #633
- =================== GROUP: FACE =======================
- -To label a GROUP as a FACE:
- 1) Select the GROUP menu, then the FACE selection.
- (or)
- 2) Hit the [F9] key, then enter 633 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -All of the current values in the INFO TABLE will be
- attached to the GROUP except for the layer number.
- #640
- #641
- #642
- =================== GROUP: HOLES ======================
- -To label a GROUP as HOLES:
- 1) Select the GROUP menu, then the HOLES selection.
- (or)
- 2) Hit the [F9] key, then enter 641 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected. You may select ALL
- the items within the window, or just the circles that
- have a range of radii. This is done by picking the
- smallest circle then the largest circle desired.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -All of the current values in the INFO TABLE will be
- attached to the GROUP except for the layer number.
- #650
- #651
- #652
- #653
- =================== GROUP: STOCK ======================
- -To label a GROUP as STOCK:
- 1) Select the GROUP menu, then the STOCK selection.
- (or)
- 2) Hit the [F9] key, then enter 653 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -All of the current values in the INFO TABLE will be
- attached to the GROUP except for the layer number.
- #660
- #661
- #662
- #663
- =================== GROUP: CLAMP ======================
- -To label a GROUP as an CLAMP:
- 1) Select the GROUP menu, then the CLAMP selection.
- (or)
- 2) Hit the [F9] key, then enter 661 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -All of the current values in the INFO TABLE will be
- attached to the GROUP except for the layer number.
- #670
- #671
- #672
- #673
- =================== GROUP: BOUNDARY ===================
- -To label a BOUNDARY for machining an open contour:
- 1) Select the GROUP menu, then the BOUNDARY selection.
- (or)
- 2) Hit the [F9] key, then enter 673 and hit [Enter].
- -You may select a group of items by putting a window
- around them. Only the items COMPLETELY enclosed
- within the window are selected.
- -You may select several items, hitting the [Ins] key
- when you have selected all you want to.
- -You may select all of the items connected by common
- endpoints on the same layer.
- -All of the current values in the INFO TABLE will be
- attached to the GROUP except for the layer number.
- #700
- #1400
- #1600
- #1700
- #1800
- #1900
- ==================== OPERS MENU =======================
- -The resultant operation will be stored as new geometry
- with the current INFO on the next vacant layer.
- -The OPER MODE in the INFO TABLE must be set to an
- appropriate mode in order to access the OPER MENU
- selections:
- Contour Mill Lathe Wire-EDM Punch 3-D
- POSITION POSITION POSITION POSITION POSITION POSITION
- FINISH FINISH FINISH FINISH BURN FINISH
- DRILL DRILL DRILL REVERSE PUNCH SWEEP
- MANUAL PROFILE PROFILE TWOPLANE NIBBLE SWARF
- ZIGZAG TURN MANUAL NIB-PNCH MULT-Z
- PLUNGE THREAD MUL PASS BRDG-HIT
- HOG-AREA GROOVE R
- MANUAL GROOVE F
- #710
- #711
- #1410
- #1411
- #1510
- #1511
- #1610
- #1611
- #1710
- #1711
- #1810
- #1811
- ==================== POSITION =========================
- -To move the tool to a given position for setup, tool-
- change, or any other purpose:
- 1) Select the OPERS menu, then the POSITION selection.
- (or)
- 2) Hit the [F9] key, then enter 711 and hit [Enter].
- -You will be asked to enter the position by typing in
- the coordinates or by digitizing from the locator.
- -Set the feed, tool specs, and so on, to the desired
- values.
- #720
- #721
- #1420
- #1421
- #1520
- #1521
- #1620
- #1621
- #1720
- #1721
- #1821
- #1820
- #1821
- ===================== FINISH ==========================
- -To take a finish pass on a labelled GROUP:
- 1) Select the OPERS menu, then the FINISH selection.
- (or)
- 2) Hit the [F9] key, then enter 721 and hit [Enter].
- -Set the tool width, type, etc., to the desired values.
- -You will be asked to select the desired GROUP by use
- of the locator device.
- -The system will pause to calculate the operation, then
- display the NC/CNC machine tool path.
- -The TOOL SIDE value (INFO item 8) is used to determine
- which side of the geometry the tool should follow.
- -If you are generating a 3-axis machine tape in 2D mode
- then the current Z will be ignored. Instead, the FULL-
- Z and the RETRACT-Z in the INFO table will be used.
- #730
- #731
- #1430
- #1431
- ================ DRILL CYCLES (MILL) ==================
- -To perform machine cycles on a labelled GROUP:
- 1) Select the OPERS menu, then the CYCLES selection.
- (or)
- 2) Hit the [F9] key, then enter 731 and hit [Enter].
- -Select the desired cycle. (in the INFO TABLE) If you
- use cycle 1, the system will peck-drill. Otherwise,
- NC/CNC machine cycles are selected. (G80..G89, etc.)
- -Set the step, feed, tool specs, z values, sort method,
- and so on, to the desired values.
- -You will be asked to select the desired GROUP.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- -The FULL-Z, RETRACT-Z, and PECK from the INFO
- table are used to determine the machining depths.
- #1530
- #1531
- ================ DRILL CYCLES (LATHE) =================
- -To perform a machine cycle to specified depth:
- 1) Select the OPERS menu, then the CYCLES selection.
- (or)
- 2) Hit the [F9] key, then enter 1531 and hit [Enter].
- -Select the desired cycle. (in the INFO TABLE) If you
- use cycle 1, the system will peck-drill. Otherwise,
- NC/CNC machine cycles are selected.
- -Set the step, feed, tool specs, z values, and so on.
- -Enter the location of the bottom of the hole.
- -If a LIVE-DRILL is used, the direction is dependent
- on the tool orientation. Otherwise, the tool will
- machine in Z, being forced to an X value of zero.
- -The FULL-Z, RETRACT-Z, and PECK from the INFO
- table are used to determine the machining depths.
- #740
- #741
- #1650
- #1651
- #1480
- #1481
- #1590
- #1591
- ==================== MANUAL PATH ======================
- -To make a manual tool-path:
- 1) Select the OPERS menu, then the MANUAL selection.
- (or)
- 2) Hit the [F9] key, then enter 741 and hit [Enter].
- -Set the step, speed, feed, tool specs, and so on, to
- the desired values.
- -You may digitize the desired moves that represent the
- tool-path motion.
- -If the 3D-PLANE flag is set to Z FROM INFO then the
- moves will be made at the FULL-Z depth. Otherwise,
- the Z values must be specified.
- #1440
- #1441
- ================== PROFILE ROUGH ==========(optional)==
- -To take roughing passes on a labelled GROUP:
- 1) Select the OPERS menu, then the ROUGH selection.
- (or)
- 2) Hit the [F9] key, then enter 1441 and hit [Enter].
- -Set the step, speed, feed, tool specs, and so on, to
- the desired values.
- -You will be asked to select the desired GROUP.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- -POCKETS and STOCK will be internally roughed, whereas
- all other GROUPs will be externally roughed.
- -If you are generating a 3-axis machine tape in 2D mode
- then the current Z will be ignored. Instead, the FULL-
- Z and the RETRACT-Z in the INFO table will be used.
- #1450
- #1451
- ====================== ZIGZAG =============(optional)==
- -To hog out material on a labelled GROUP:
- 1) Select the OPERS menu, then the ZIGZAG selection.
- (or)
- 2) Hit the [F9] key, then enter 1451 and hit [Enter].
- -Set the step, speed, feed, tool specs, and so on, to
- the desired values.
- -You will be asked to select the desired GROUP by use
- of the locator device.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- -If you are generating a 3-axis machine tape in 2D mode
- then the current Z will be ignored. Instead, the FULL-
- Z and the RETRACT-Z in the INFO table will be used.
- #1460
- #1461
- ====================== PLUNGE =============(optional)==
- -To plunge (drill) rough a labelled GROUP:
- 1) Select the OPERS menu, then the PLUNGE selection.
- (or)
- 2) Hit the [F9] key, then enter 1461 and hit [Enter].
- -Set the step, peck, feed, z-values, tool specs, and so
- on, to the desired values.
- -You will be asked to select the desired GROUP by use
- of the locator device.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- -The current Z will be ignored. Instead, the FULL-Z
- and the RAPID-Z in the INFO table will be used.
- #1470
- #1471
- =================== HOG AREA CLEAR ========(optional)==
- -To hog out random material from a part:
- 1) Select the OPERS menu, then the HOG AREA CLEAR
- selection. (or)
- 2) Hit the [F9] key, then enter 1471 and hit [Enter].
- -Set the step, speed, feed, tool specs, and so on, to
- the desired values.
- -Sketch in the contour of the "pocket" to be machined.
- -To build another "pocket", hit the [Ins] key and
- sketch further.
- -To terminate, and perform the hogging operation, hit
- the [Ins] key twice.
- #1550
- #1551
- =================== ROUGH TURN ============(optional)==
- -To take turning passes on a labelled GROUP:
- 1) Select the OPERS menu, then the ROUGH TURN
- selection. (or)
- 2) Hit the [F9] key, then enter 1551 and hit [Enter].
- -Set the step, speed, feed, tool specs, and so on, to
- the desired values.
- -You will be asked to select the desired GROUPs. This
- is usually a BOUNDARY that defines the finished part
- and STOCK that defines the rough piece.
- -Note that tool geometry is important in determining
- the pass directions, pullout angles, and so on.
- #1560
- #1561
- ===================== THREADING ===========(optional)==
- -To take multiple passes on a thread:
- 1) Select the OPERS menu, then the THREAD selection.
- (or)
- 2) Hit the [F9] key, then enter 1561 and hit [Enter].
- -Set the step, feed, speed, number of finish passes,
- tool specifications and so on, to the desired values.
- -You will be asked to select the thread start-point,
- end-point, and a cycle-point. The start- and end-
- points represent the final threading pass. The cycle-
- point is a safe retract position between passes.
- -Enter pitch, (INCHES/CM/MM) number of leads, and the
- thread depth. (Radial: stock to remove)
- -The first pass will be taken at the STEP depth from
- the INFO table. Successive passes get shallower.
- #1570
- #1571
- =================== GROOVE ROUGH ==========(optional)==
- -To take plunge grooving passes on a labelled GROUP:
- 1) Select the OPERS menu, then the GROOVE ROUGH
- selection. (or)
- 2) Hit the [F9] key, then enter 1571 and hit [Enter].
- -Set the step, feed, speed, tool specifications and so
- on, to the desired values.
- -You will be asked to select the desired GROUP.
- -PECK DEPTH chip-break plunges will be made, stepping
- over each pass by the the STEP. A single revolution
- of dwell occurs at the end of each peck.
- #1580
- #1581
- =================== GROOVE FINISH =========(optional)==
- -To take grooving cleanup passes on a labelled GROUP:
- 1) Select the OPERS menu, then the GROOVE FINISH
- selection. (or)
- 2) Hit the [F9] key, then enter 1581 and hit [Enter].
- -Set the step, feed, speed, tool specifications and so
- on, to the desired values.
- -You will be asked to select the desired GROUP.
- -The tool will plunge inward along each side of every
- concavity in the contour. After each plunge, it will
- retract before positioning over the next plunge point.
- -Enter CDC REG in the form of LLRR, where LL is the REG
- number for the left corner and RR is the REG for the
- right. eg: CDC REG 0504=Use CDC registers 4 and 5.
- (Switched for LEFT tools)
- #1630
- #1631
- =================== REVERSE FINISH ========(optional)==
- -To take a reverse pass on a labelled GROUP:
- 1) Select the OPERS menu, then the FINISH selection.
- (or)
- 2) Hit the [F9] key, then enter 1631 and hit [Enter].
- -Set the tool width, type, etc., to the desired values.
- -You will be asked to select the desired GROUP by use
- of the locator device.
- -The system will pause to calculate the operation, then
- display the NC/CNC machine tool path.
- -The TOOL SIDE value (INFO item 8) is used to determine
- which side of the geometry the tool should follow on
- the actual output path.
- #1640
- #1641
- ==================== TWO PLANE ============(optional)==
- -To machine two GROUPs via two-plane swarfing:
- 1) Select the OPERS menu, then the TWOPLANE selection.
- (or)
- 2) Hit the [F9] key, then enter 1641 and hit [Enter].
- -Set the MAX CUSP to the desired value.
- -You will be asked to select the desired TOP GROUP.
- -You will be asked to select the desire BOTTOM GROUP.
- -Tool compensation will not be calculated, as this is
- a function of the NC/CNC (CDC) machine.
- -Set the CLEARANCE to the desired approach/pulloff
- distance from the bottom contour.
- -If points (usually BREAKPOINTS) exist in the groups,
- the groups will be synchronized at the locations of
- the points, in the order encountered.
- #1660
- #1661
- ================ MULTIPLE PASSES ==========(optional)==
- -To machine a GROUPs with multiple passes:
- 1) Select the OPERS menu, then the MULTIPLE PASSES
- selection. (or)
- 2) Hit the [F9] key, then enter 1661 and hit [Enter].
- -Set the CLEARANCE to the desired approach/pulloff
- distance from the bottom contour.
- -Pick the group to be machined.
- -Set the TOOL SIDE, POWER, CDC REG, and TAB LGT values
- as necessary. If the CDC (left/right) is different
- from the TOOL SIDE, then passes will be taken in the
- reverse direction. If no reverse passes are taken,
- then you may only need a TAB LGT on the last pass.
- -Hit [Enter] for each pass except the last. When you
- hit the [Ins] key, the final pass will be generated.
- #1730
- #1731
- ===================== PUNCH ===============(optional)==
- -To punch various holes:
- 1) Select the OPERS menu, then the PUNCH selection.
- (or)
- 2) Hit the [F9] key, then enter 1731 and hit [Enter].
- -The system will allow you to select groups, usually
- HOLES, to punch.
- -The center of all circles, and the endpoint of any
- other type of geometry will be selected as the punch
- locations.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- #1740
- #1741
- ===================== NIBBLE ==============(optional)==
- -To nibble a contour using the NC/CNC machine nibble:
- 1) Select the OPERS menu, then the NIBBLE selection.
- (or)
- 2) Hit the [F9] key, then enter 1741 and hit [Enter].
- -Set the STEP to the desired value.
- -You will be asked to select the GROUPS to be cut.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- #1750
- #1751
- ================== NIBBLE-PUNCH ===========(optional)==
- -To nibble a contour by generating a tape containing
- punches alongside the desired contour:
- 1) Select the OPERS menu, then the NIBBLE-PUNCH
- selection. (or)
- 2) Hit the [F9] key, then enter 1751 and hit [Enter].
- -Set the STEP to the desired value.
- -You will be asked to select the GROUPS to be cut.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- #1760
- #1761
- ================== BRIDGE-HIT =============(optional)==
- -To nibble a contour by making punches that are
- staggered, then returning to punch them again to break
- the slug loose:
- 1) Select the OPERS menu, then the BRIDGE-HIT
- selection. (or)
- 2) Hit the [F9] key, then enter 1761 and hit [Enter].
- -Set the STEP to the desired value. This is the step
- between punches including the break-thru punches. It
- is usually slightly smaller than the tool width.
- -You will be asked to select the GROUPS to be cut.
- -The system will pause to calculate the operations,
- then display the NC/CNC machine tool path.
- #1830
- #1831
- ====================== SWEEP ==============(optional)==
- -To sweep a cross-section around a given GROUP:
- 1) Select the OPERS menu, then the SWEEP selection.
- (or)
- 2) Hit the [F9] key, then enter 1831 and hit [Enter].
- -You will be asked to select the GROUP to sweep.
- -You will be asked to select the cross-section GROUP.
- This is a contour defined in XY that will be swung to
- CZ and wrapped around the first GROUP. This GROUP
- must be defined in such a way that the tool can be
- offset to the right of it, moving downward. (In XY)
- -The number of Z steps is determined by the MAX CUSP.
- -The number of radial STEP passes is limited by the
- width of the cross section and the TOTAL STOCK value.
- #1840
- #1841
- ====================== SWARF ==============(optional)==
- -To swarf the area between cross-section GROUPs:
- 1) Select the OPERS menu, then the SWARF selection.
- (or)
- 2) Hit the [F9] key, then enter 1841 and hit [Enter].
- -Set the MAX CUSP (cusp hgt), feed, tool specs, and
- so on, to the desired values.
- -You will be asked to select the desired GROUPs to cut.
- Enter 2 to 20 GROUPs, then hit the [Ins] key.
- -The tool will zigzag over the TOP of the surface.
- -Machining begins at the start of the first selected
- GROUP.
- #1850
- #1851
- =================== MULT-Z ROUGH ==========(optional)==
- -To take multiple passes at succeedingly lower Z depths
- on a labelled GROUP:
- 1) Select the OPERS menu, then the MULT-Z ROUGH
- selection. (or)
- 2) Hit the [F9] key, then enter 1851 and hit [Enter].
- -Set the step, feed, speed, tool specifications and so
- on, to the desired values.
- -You will be asked to select the desired GROUP.
- -Starting from Z0.0, and working down to the FULL-Z
- depth, several STEP passes at each Z level will be
- taken before repeating at the next ZSTEP level.
- -If 3D-PLANE is set to Z FROM GEOM, then the cut will
- be taken from the contour's Z level, proceeding
- downward for a distance of FULL-Z.
- #1910
- #1911
- ====================== NOTES ==============(optional)==
- -To put notes on a part drawing:
- 1) Select the OPERS menu, then the NOTES selection.
- (or)
- 2) Hit the [F9] key, then enter 1911 and hit [Enter].
- -The system will prompt you for the location of the
- note. Digitize the desired position of the lower-
- left corner of the first character.
- -Enter the text as you want it to appear. You may
- enter multiple lines. When all lines are entered,
- hit the [Enter] key once more to terminate.
- -Notes are normally stored on layer 250.
- #1920
- #1921
- ====================== LABEL ==============(optional)==
- -To put labels on a part drawing:
- 1) Select the OPERS menu, then the LABEL selection.
- (or)
- 2) Hit the [F9] key, then enter 1921 and hit [Enter].
- -The system will ask you to enter the location of the
- tip of the arrow, an intermediate point, and the start
- point of the label.
- -Enter the text that is to be displayed. If no text is
- entered, the system will find the nearest geometry
- item, displaying it's angle or radius or position.
- -Labels are normally stored on layer 250.
- #1930
- #1931
- =============== CONTINUATION DIMENSION ====(optional)==
- -To build a dimension based on the previous dimension:
- 1) Select the OPERS menu, then DIMENSION, then the
- CONTINUATION selection. (or)
- 2) Hold down th [Alt] key and hit [D]. (or)
- 3) Hit the [F9] key, then enter 1931 and hit [Enter].
- -The system will ask you for the next end point. No
- start point or arrow location are required.
- -Enter the text desired, or skip it to cause the system
- to measure the dimension and fill in the text.
- -If the previous dimension was HORIZONTAL, then this
- will be as well. If it was VERTICAL, then this will
- also be.
- -Dimensions are normally stored on layer 250.
- #1932
- ================ HORIZONTAL DIMENSION =====(optional)==
- -To build a horizontal dimension:
- 1) Select the OPERS menu, then DIMENSION, then the
- HORIZONTAL selection. (or)
- 2) Hit the [F9] key, then enter 1932 and hit [Enter].
- -The system will ask for the first (datum) position to
- be measured, then the second position to be measured.
- -The system will prompt you for the location of the tip
- of the arrow that contacts the first extension line.
- -Enter the text desired, or skip it to cause the system
- to measure the dimension and fill in the text.
- -Dimensions are normally stored on layer 250.
- #1933
- ================= VERTICAL DIMENSION ======(optional)==
- -To build a vertical dimension:
- 1) Select the OPERS menu, then DIMENSION, then the
- VERTICAL selection. (or)
- 2) Hit the [F9] key, then enter 1933 and hit [Enter].
- -The system will ask for the first (datum) position to
- be measured, then the second position to be measured.
- -The system will prompt you for the location of the tip
- of the arrow that contacts the first extension line.
- -Enter the text desired, or skip it to cause the system
- to measure the dimension and fill in the text.
- -Dimensions are normally stored on layer 250.
- #1934
- ================= ANGULAR DIMENSION =======(optional)==
- -To build an angular dimension:
- 1) Select the OPERS menu, then DIMENSION, then the
- ANGULAR selection. (or)
- 2) Hit the [F9] key, then enter 1934 and hit [Enter].
- -The system will ask for the first (datum) position to
- be measured, then the second position to be measured.
- -The system will prompt you for the location of the tip
- of the arrow that contacts the first extension line.
- -Enter the text desired, or skip it to cause the system
- to measure the dimension and fill in the text.
- -The dimension will be aligned with the two points that
- are measured. If you do not want this alignment, then
- use ARBITRARY DIMENSION instead.
- -Dimensions are normally stored on layer 250.
- #1935
- ================ ARBITRARY DIMENSION ======(optional)==
- -To build a dimension with an arbitrary alignment:
- 1) Select the OPERS menu, then DIMENSION, then the
- ARBITRARY selection. (or)
- 2) Hit the [F9] key, then enter 1935 and hit [Enter].
- -The system will ask for the first (datum) position to
- be measured, then the second position to be measured.
- -The system will prompt you for the location of the tip
- of the arrow that contacts the first extension line.
- -Enter the text desired, or skip it to cause the system
- to measure the dimension and fill in the text.
- -The dimension will be aligned with the first extension
- line, built between the first (datum) point and the
- location of the tip of the arrow.
- -Dimensions are normally stored on layer 250.
- #1940
- #1941
- #1942
- #1943
- ==================== CROSSHATCH ===========(optional)==
- -To put a crosshatch on a portion of a part:
- 1) Select the OPERS menu, then the CROSSHATCH
- selection. (or)
- 2) Hit the [F9] key, then enter 1941 and hit [Enter].
- -Select the geometry to be crosshatched. This must
- be a closed contour without any breaks in it.
- -The system will build lines that fill the selected
- contour. The lines will be constructed at the given
- angle, using the STEP value as a spacing between them.
- -The FIN STOCK value may be used to generate lines that
- are forshortened.
- -Crosshatching is normally stored on layer 251.
- #800
- ==================== PROC MENU ========================
- -The PROC menu is used to process the operations into
- a form that will drive an NC/CNC machine.
- -Processing can be aborted in progress by hitting the
- [Esc] key.
- #810
- #811
- ==================== RESEQUENCE =======================
- -To resequence the operations into the desired order:
- 1) Select the PROC menu, then the RESEQUENCE selection.
- (or)
- 2) Hit the [F9] key, then enter 811 and hit [Enter].
- -A menu will appear at the left side of the screen. It
- will contain a summary of all of the operations that
- you have performed on the part.
- -Select the operations that you want, in the sequence
- that you want. If you want to omit any operations,
- simply leave them out. (If you resequence again, they
- will re-appear at the end of the list.)
- -This must be done BEFORE post-processing if you want
- to change the sequence of operations.
- #820
- ===================== NC CTRL =========================
- The selections in this menu allow you to put special
- codes into the output toolpath, toolcycle, or tool-
- position. They prompt you to select a geometry item.
- The given code will be inserted to the BEGINNING of the
- selected geometry move in the toolpath.
- #821
- ======================= DETACH ========================
- -To remove NC CTRL commands from a particular geometry
- item:
- 1) Select the PROC menu, then the NC CTRL selection,
- then DETACH. (or)
- 2) Hit the [F9] key, then enter 821 and hit [Enter].
- -You will be asked to pick a geometry item. Pick any
- item that has NC CTRL (SETAX, INSERT, COMMENT, or
- POST CALL) attached to it.
- -Any and all NC CTRL commands that are attached to the
- selected item will be deleted. The geometry item
- itself will be left intact.
- #822
- ======================= SETAX =========================
- -To preset an axis value, an internal parameter, or
- a post-processor variable:
- 1) Select the PROC menu, then the NC CTRL selection,
- then SETAX. (or)
- 2) Hit the [F9] key, then enter 822 and hit [Enter].
- -Positive SETAX numbers are passed to the post-
- processor. If the post doesn't recognize the number,
- it will be ignored.
- -Negative SETAX numbers preset the internal parameters
- that are used by the system and the post.
- -Some of those are listed on the next page.
- (more...)
- #9
- (SETAX - continued)
- Negative SETAX numbers:
- -14 Outputs the desired M-code on the next block.
- -15 Presets the block number in the output tape.
- -16 Set to 1 to precede blocks with a slash.
- -53 Sets arc interp: 0=quads 1=segs 2=full 3=sweep.
- -58 Sets the block number increment.
- -91 Invokes post MODE function: CUT
- -92 Invokes post MODE function: RAPID
- -93 Invokes post MODE function: DRILL
- -94 Invokes post MODE function: STOP
- -95 Invokes post FROM command. (Usually a G92)
- -96 Sets MAX CUSP to the specified value.
- -97 Sets TOLER to the specified value.
- #823
- ====================== INSERT =========================
- -To insert a block into the NC tape:
- 1) Select the PROC menu, then the NC CTRL selection,
- then INSERT. (or)
- 2) Hit the [F9] key, then enter 823 and hit [Enter].
- -The system will ask you to type in text.
- -Pick a geometry item in the toolpath, toolcycle, or a
- toolposition.
- -When the tape is made, the text will be inserted
- immediately before the selected geometry move.
- -The text will be placed on a block with a move.
- -Begin the text with a vertical bar [|] to put it on a
- block by itself, if so desired.
- #824
- ====================== COMMENT ========================
- -To put a comment into the process sheet:
- 1) Select the PROC menu, then the NC CTRL selection,
- then COMMENT. (or)
- 2) Hit the [F9] key, then enter 824 and hit [Enter].
- -The system will ask you to type in the comment.
- -Pick a geometry item in the toolpath, toolcycle, or
- a toolposition.
- -When a process sheet is made, the comment will appear
- before the selected geometry item.
- #825
- ==================== POST CALL ========================
- -To call the post-processor directly:
- 1) Select the PROC menu, then the NC CTRL selection,
- then POST CALL. (or)
- 2) Hit the [F9] key, then enter 825 and hit [Enter].
- -The system will prompt you to enter seven numeric
- values. The first one will be used to select a post
- function. The other six are passed to that function.
- -Pick a geometry item in the toolpath, toolcycle, or
- a toolposition.
- -Only use this if the post-processor has a post-call
- capability. The author of the post can help you.
- (Also refer to the post help-file.)
- #830
- #831
- =================== POST PROCESS ======================
- -To post-process the operations into a form that will
- drive an NC/CNC machine:
- 1) Select the PROC menu, then the POST-PROC selection.
- (or)
- 2) Hit the [F9] key, then enter 831 and hit [Enter].
- -If no post-processor has been loaded yet, then the
- system will ask you for the name of the post. You
- may use the [Ins] key for a directory menu.
- -The system will ask you to select the desired listing
- and tool drawing types.
- -You will no longer be running this system, but the
- post-processor program for the selected machine. The
- "post" (as it's called) may ask you further questions.
- #840
- #841
- ==================== EDIT TAPE ============(optional)==
- -To edit the current NC/CNC machine tape:
- 1) Select the PROC menu, then the EDIT-TAPE selection.
- (or)
- 2) Hit the [F9] key, then enter 841 and hit [Enter].
- -If you have generated a tape from the current part-
- program, it will be loaded into the editor and ready
- for you to work on.
- -The previous version of the tape will be renamed to
- have the ".BAK" file-type. (Note: The tape from the
- previous version of the part-program is renamed to
- have the ".OLD" file-type by the system.)
- -While in the editor (ED) you may use the [Alt]-[H] key
- combination for help.
- ***Ext-memory version of the system may be required***
- #850
- #851
- =================== DOWNLOAD TAPE =========(optional)==
- -To send the post-processed tape to a tape-punch or to
- the NC/CNC machine itself:
- 1) Select the PROC menu, then the DOWNLOAD-TAPE
- selection. (or)
- 2) Hit the [F9] key, then enter 851 and hit [Enter].
- -If a machine-parameter file (with the ".DNC" file-type
- and the current post-processor file-name) exists, it
- will be used to determine the download conditions.
- -Otherwise, you will be asked to enter the baud-rate,
- handshake mode, etc.
- ***Ext-memory version of the system may be required***
- #860
- #861
- =================== POST DEPENDENT ====================
- This menu selection is normally vacant. It is there
- for use by post-writers that wish to attach a shell
- program to the system, for use only with that post.
- #900
- #901
- =================== USER/MISC MENU ====================
- Note:
- This menu will NOT appear unless a shell program has
- properly attached it! The default title of this menu
- is MISC, but the shell program may change it.
-
- This menu contains selections that have been installed
- by shell files. The selections are also shell files in
- themselves. For help regarding a particular selection,
- highlight it by positioning the cursor on it, then hit
- the [F10] key.*
-
- *Shell files do not always have accompanying 'HELP'
- files. Consult the author of the shell file if more
- help is needed.
- #1249
- ================== EDIT 3D-ROTATE =========(optional)==
- -To rotate a geometry item or group of items in space:
- Hit the [F9] key, then enter 1249 and hit [Enter].
- -You may select a group of items by putting a window
- around them, or by selection or chaining.
- -You will be asked to choose from four common quadrant
- orientations, or to rotate by GIVEN RX, RY, RZ angles.
- -If arcs or circles are rotated out of the XY plane,
- they will be converted to a series of line segments.
- -Standard geometric rotation sequence is used. This
- means that Z is rotated BEFORE X and Y.
- -Positive rotation is CCW when looking in the +axis
- direction.
- #9
- ==================== MISC MENU ========================
- [F9] 1211 Edit abbreviated INFO table [F1]
- [F9] 1212 Edit full INFO table
- [F9] 1221 Select position mode for digitizing
- [F9] 1222 Select endpoint mode for digitizing [F2]
- [F9] 1223 Select center point mode for digitizing [F3]
- [F9] 1224 Select intersection mode for digitizing [F4]
- [F9] 1225 Select snap mode for digitizing
- [F9] 1231 Set absolute locator coordinates
- [F9] 1232 Disable absolute locator mode
- [F9] 1233 Enable absolute locator mode
- [F9] 1241 Set reference origin [Alt]-[O]
- [F9] 1242 Set cylindrical "leave" stock on geom(s)
- [F9] 1243 Toggle INFO table display (numeric/text)
- (more...)
- #9
- (MISC...continued)
- [F9] 1249 3D-Rotation of geometry
- [F9] 1251 Set plotfile name (w/ plot file-output only)
- [F9] 1279 Suspend system, execute DOS shell
- [F9] 1281 Invert a selected arc
- [F9] 1282 Invert last arc created [Alt]-[I]
- [F9] 1283 Calculator mode (math) [Alt]-[M]
- [F9] 1284 Display setup-file summary [Alt]-[S]
- [F9] 1285 Preset default Z depth [Alt]-[Z]
- [F9] 1286 Negate coordinates
- [F9] 1287 Re-enter part-program description
- [F9] 1288 Display geometry item data [Alt]-[Q]
- [F9] 1294 Dump specified part file to printer
- [F9] 1295 Dump internal parameters to printer
- #9
-
-
- @{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{@
- @ [HELP] ver 1.6 (49) @
- @ Copyright (c) 1986-1991 PMX Inc @
- @}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}@
-
-
- *** end of help file ***
-